Getting Started in Unity 5.0

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Now that Unity 5.0 is here, many of you have been asking what is actually in Unity 5.0 and how best to learn it. We have a few ways of getti... Read more

We’re announcing a new secondary education program!

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Today, at our GDC Education Breakfast, we introduced new education R&D initiatives and launched a grant program for secondary schools th... Read more

Unity 5 Launch

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Unity 5 is here. For everyone. Today is the big day. We’re launching Unity 5 globally.  Today.  Yes, you can all download it now. There ar... Read more

Remastering Republique: The Journey to Unity 5

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Greetings, fellow Unity developers! We are Camouflaj, a game studio based near Seattle, WA. We are the folks behind République, an episodic ... Read more

Nordic Game Jam 2015

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A couple of weeks ago, several of us from the Unity Copenhagen office took part in the Nordic Game Jam . With around 730 participants, it's ... Read more

Pollen VR: Developing high-end visuals with Unity 5

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More stories from the adventures of an EMEA field engineer! Today, I wanted to share with you the development of Pollen VR. Mindfield Games ... Read more

A Love Letter from Unity

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Valentine’s Day is coming up. This is a day for bestowing your Loved One with roses and expressing your feelings. The Unity Engine has not f... Read more

Testing the Audio Mixer

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Some of you might be wondering what a Software Test Engineer actually does. Testing is a creative process, where the most important delivera... Read more

Having fun with the new Mecanim features

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Hi! A couple of months ago, I wrote a post about the new features we’ve added in Mecanim for Unity 5.0.  Today I want to show you some of th... Read more

How Spry Fox harnessed Cloud Build

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As an early adopter of Unity Cloud Build, prolific developer Spry Fox has found work on its next game Alphabear moving forward at a tremendo... Read more