Category: Community News and Info
Broaden your reach with multiplatform publishing
Develop once deploy anywhere – that’s our proud boast. Currently, users can deploy content built on the Unity engine to nine different platforms, and in recent months we’ve announced su... Continue
How four indies conquered Kickstarter Part II
Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused mainly on the content the teams worked hard to produce be... Continue
Web Player runtime update alert
Unity 4.0 added the new release channels function to the Unity Web Player plugin; this function gives us more fine-grained control over runtime updates. Since then, we have started updating all ... Continue
2013 Unity Awards Open Nominations is umm… O...
It’s that time of year again! With Unite 2013 fast approaching in Vancouver, it’s time to start thinking about the 2013 Unity Awards as well. The ceremony will take place at the Vancouver Con... Continue
How four indie teams got funded with Kickstarter: ...
The current Kickstarter landscape is crowded with spectacular successes and a fair share of dashed hopes. Launching your own funding project can feel like a formidable task. How do you do it? We ... Continue
Report from Korea: the rapid rise of Unity’s sta...
Hi, my name is Dustin Lee and I’m a product evangelist at the Unity office in Seoul. Unity is experiencing tremendous growth in Korea, especially among mobile developers. I’d like to give the... Continue
Vitalise your game development at Unite Nordic
This May 21 – 22, we’re throwing the first Unite Nordic, a regional Unity developers’ conference in Malmo, Sweden. It’s an event we’re particularly excited about because it’s targete... Continue
Learn Unity launches
Today we announce the launch of the new Learn area of the Unity site. In Phase I this comprises our Documentation, an all new Tutorial area, plus links to our Live Training and Premium Support se... Continue
Unity 4 Early Access for Windows Store apps
It is an honor for me to announce the Windows Store apps early access program. Starting with Unity 4.2 you will be able to develop games for PCs and tablets running Windows 8* and Windows RT and ... Continue
Unity’s Serious Business With Serious Games
Unity may mostly be known for the focus on “fun and games.” But over the years the use of the platform has truly matured in the development of industry-defining game changers (pun inte... Continue
Learn Unity Update #3 : Phase 1 and Lab Testing
Here at Unity, since last August we’ve been pushing ahead with our plan to create a totally new learning area on the site, and as a larger concept – a new focus on the web for people ... Continue
DirectX 11 Competition Winner and Showcase!
Last month we threw out the challenge to create something intensely-crazy-amazing in Unity 4 with DirectX 11. We put forward $10,000 and a trip to the greatest conference ever (Unite 2013 in Vanc... Continue
Global Game Jam 2013
Its that time of year again! It really doesn’t feel like 5 minutes since last years Global Game Jam, its amazing how time flies. For those of you who are unfamiliar with the Global Game Jam... Continue
Bladeslinger: Pushing the Boundaries Part I
Luma Arcade’s recently released Bladeslinger for iOS (and soon to be on Android) pushes the boundaries of what can be achieved on mobile hardware – soft shadows, depth of field, rea... Continue
Unity 3.5.7 is out!
Good news for Unity 3.5 users – we just released version 3.5.7 with lots of fixes for Android, iOS and a few others. Download it here - http://unity3d.com/unity/download/archive Here’... Continue
Learn Unity update #2
Here at Unity we’ve been working hard on an entirely new area of the website to help you learn game development with Unity. We’ve posted twice so far about this, and given you an outl... Continue
How to Submit to the iOS App Store: A Unity Guide
As many of you are creating great content for the Apple iOS App Store, we wanted to create a quick guide to show you how the submission process works, once your game is ready. This video is court... Continue
Three Ninja Camp VII projects at a glimpse
Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got three weeks to jam on awesome new projects. “Ninja Camp recognizes that software develo... Continue
Unity Serious Games Highlight Reel at I/ITSEC 2012...
Unity is used to create a lot of interactive software outside of the video game industry. Everything from architectural visualizations to military training programs are being created with regular... Continue
A New Unity Office in Finland!
Hei! Hello – my name is Petri Nordlund and I’m pleased to announce that Unity has opened a grand new office in Finland. We are located in the new blue building in Keilaranta – t... Continue
Unity 4 is out!
Ahem. I’m really happy to tell you all that Unity 4 is officially released. We have been hard at work putting the final touches on this first release in the Unity 4 cycle, and we’re extremely... Continue
Game in a week helps campaign
Spotted this on Reddit thanks to one of our own staff, Jay Santos, and felt compelled to blog about it – Tyrus Peace is a game developer and artist who has utilized Unity to make an awesome... Continue
Unity’s ready for the iPad4 and new iPad Mini!
iOS developers around the world are waiting impatiently for Friday, November 2, when the new iPad4 and iPad Mini ship. The iPad4 promises improved CPU and GPU performance, meaning you can develop... Continue
New office in Bogotá!
Hola Unitees, se habla español! I’m Ricardo Arango, Developer Relations Lead at Unity Technologies and I am very excited to announce that Bogotá, Colombia is the place we have chosen for a ne... Continue
Obsidian’s “Project Eternity” is Lat...
We’re getting a lot of attention lately and we’re not going to lie, it feels pretty good. Obviously the announcement that Nintendo is embracing Unity for Wii U game development was gre... Continue
Learn Unity – Update #1
First off thanks to everyone who has commented or emailed regarding our first blog post about the new learn area of the website we’re working on. We have a couple of updates to share with y... Continue
Made in Brighton!
Unity was in full effect at the Made in Brighton games conference yesterday – getting a mention right off the bat in the first talk. The south coast town has become a Mecca for games deve... Continue
Hang out with Unity #1
UPDATE! Hangout #1 is complete, thanks for everyone who showed up and chatted to us, here is the recording to watch again, news on the next one coming soon. Original post - Hi everyone, I’m hap... Continue
Learn Unity coming soon.
Well its been a long time coming but we’re finally working on a totally new learning section on the official Unity site. Our existing Support section is very out of date, and we made a cons... Continue
Unite 12 Day 3 Summary
The morning after our annual Unite party is never the easiest, and 2012 proved to be no different. A fantastic event at Amsterdam’s gorgeous Muziekgebouw concert hall brought all Unite attendee... Continue