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Category: Community News and Info

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Broaden your reach with multiplatform publishing

Develop once deploy anywhere – that’s our proud boast. Currently, users can deploy content built on the Unity engine to nine different platforms, and in recent months we’ve announced su... Continue

Posted
15 May 2013
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How four indies conquered Kickstarter Part II

Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused mainly on the content the teams worked hard to produce be... Continue

Posted
12 May 2013
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Web Player runtime update alert

Unity 4.0 added the new release channels function to the Unity Web Player plugin; this function gives us more fine-grained control over runtime updates. Since then, we have started updating all ... Continue

Posted
8 May 2013
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unityawards_blogheader

2013 Unity Awards Open Nominations is umm… O...

It’s that time of year again! With Unite 2013 fast approaching in Vancouver, it’s time to start thinking about the 2013 Unity Awards as well. The ceremony will take place at the Vancouver Con... Continue

Posted
7 May 2013
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How four indie teams got funded with Kickstarter: ...

The current Kickstarter landscape is crowded with spectacular successes and a fair share of dashed hopes. Launching your own funding project can feel like a formidable task. How do you do it? We ... Continue

Posted
3 May 2013
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Report from Korea: the rapid rise of Unity’s sta...

Hi, my name is Dustin Lee and I’m a product evangelist at the Unity office in Seoul. Unity is experiencing tremendous growth in Korea, especially among mobile developers. I’d like to give the... Continue

Posted
2 May 2013
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Vitalise your game development at Unite Nordic

This May 21 – 22, we’re throwing the first Unite Nordic, a regional Unity developers’ conference in Malmo, Sweden. It’s an event we’re particularly excited about because it’s targete... Continue

Posted
29 Apr 2013
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learn-unity-launches

Learn Unity launches

Today we announce the launch of the new Learn area of the Unity site. In Phase I this comprises our Documentation, an all new Tutorial area, plus links to our Live Training and Premium Support se... Continue

Posted
19 Mar 2013
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Unity 4 Early Access for Windows Store apps

It is an honor for me to announce the Windows Store apps early access program. Starting with Unity 4.2 you will be able to develop games for PCs and tablets running Windows 8* and Windows RT and ... Continue

Posted
7 Mar 2013
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SERGAMETOP

Unity’s Serious Business With Serious Games

  Unity may mostly be known for the focus on “fun and games.” But over the years the use of the platform has truly matured in the development of industry-defining game changers (pun inte... Continue

Posted
5 Mar 2013
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banner

Learn Unity Update #3 : Phase 1 and Lab Testing

Here at Unity, since last August we’ve been pushing ahead with our plan to create a totally new learning area on the site, and as a larger concept – a new focus on the web for people ... Continue

Posted
11 Feb 2013
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winnerrr2

DirectX 11 Competition Winner and Showcase!

Last month we threw out the challenge to create something intensely-crazy-amazing in Unity 4 with DirectX 11. We put forward $10,000 and a trip to the greatest conference ever (Unite 2013 in Vanc... Continue

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Posted
1 Feb 2013
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ggjlogo1dates

Global Game Jam 2013

Its that time of year again! It really doesn’t feel like 5 minutes since last years Global Game Jam, its amazing how time flies. For those of you who are unfamiliar with the Global Game Jam... Continue

Posted
18 Jan 2013
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Bladeslinger

Bladeslinger: Pushing the Boundaries Part I

Luma Arcade’s recently released Bladeslinger for iOS (and soon to be on Android) pushes the boundaries of what can be achieved on mobile hardware – soft shadows, depth of field, rea... Continue

Posted
15 Jan 2013
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Unity 3.5.7 is out!

Good news for Unity 3.5 users – we just released version 3.5.7 with lots of fixes for Android, iOS and a few others. Download it here - http://unity3d.com/unity/download/archive Here’... Continue

Posted
14 Dec 2012
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ENVIRONMENT---RobotLab-capture

Learn Unity update #2

Here at Unity we’ve been working hard on an entirely new area of the website to help you learn game development with Unity. We’ve posted twice so far about this, and given you an outl... Continue

Posted
13 Dec 2012
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appstore-submission-tutorial

How to Submit to the iOS App Store: A Unity Guide

As many of you are creating great content for the Apple iOS App Store, we wanted to create a quick guide to show you how the submission process works, once your game is ready. This video is court... Continue

Posted
13 Dec 2012
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Three Ninja Camp VII projects at a glimpse

Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got  three weeks to jam on awesome new projects. “Ninja Camp recognizes that software develo... Continue

Posted
7 Dec 2012
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seriousgames

Unity Serious Games Highlight Reel at I/ITSEC 2012...

Unity is used to create a lot of interactive software outside of the video game industry. Everything from architectural visualizations to military training programs are being created with regular... Continue

Posted
3 Dec 2012
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UF_680

A New Unity Office in Finland!

Hei! Hello – my name is Petri Nordlund and I’m pleased to announce that Unity has opened a grand new office in Finland. We are located in the new blue building in Keilaranta – t... Continue

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Posted
20 Nov 2012
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blog_header-banner

Unity 4 is out!

Ahem. I’m really happy to tell you all that Unity 4 is officially released. We have been hard at work putting the final touches on this first release in the Unity 4 cycle, and we’re extremely... Continue

Posted
13 Nov 2012
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Game in a week helps campaign

Spotted this on Reddit thanks to one of our own staff, Jay Santos, and felt compelled to blog about it – Tyrus Peace is a game developer and artist who has utilized Unity to make an awesome... Continue

Posted
6 Nov 2012
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Unity’s ready for the iPad4 and new iPad Mini!

iOS developers around the world are waiting impatiently for Friday, November 2, when the new iPad4 and iPad Mini ship. The iPad4 promises improved CPU and GPU performance, meaning you can develop... Continue

Posted
1 Nov 2012
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New office in Bogotá!

Hola Unitees, se habla español! I’m Ricardo Arango, Developer Relations Lead at Unity Technologies and I am very excited to announce that Bogotá, Colombia is the place we have chosen for a ne... Continue

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Posted
30 Oct 2012
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Obsidian’s “Project Eternity” is Lat...

  We’re getting a lot of attention lately and we’re not going to lie, it feels pretty good. Obviously the announcement that Nintendo is embracing Unity for Wii U game development was gre... Continue

Posted
21 Sep 2012
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Learn Unity – Update #1

First off thanks to everyone who has commented or emailed regarding our first blog post about the new learn area of the website we’re working on. We have a couple of updates to share with y... Continue

Posted
11 Sep 2012
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Made in Brighton!

Unity was in full effect at the Made in Brighton games conference yesterday – getting a mention right off the bat in the first talk. The south coast town has become a Mecca for games deve... Continue

Posted
7 Sep 2012
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Hang out with Unity #1

UPDATE! Hangout #1 is complete, thanks for everyone who showed up and chatted to us, here is the recording to watch again, news on the next one coming soon. Original post - Hi everyone, I’m hap... Continue

Posted
6 Sep 2012
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newretro-future-2

Learn Unity coming soon.

Well its been a long time coming but we’re finally working on a totally new learning section on the official Unity site. Our existing Support section is very out of date, and we made a cons... Continue

Posted
29 Aug 2012
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day3-2

Unite 12 Day 3 Summary

The morning after our annual Unite party is never the easiest, and 2012 proved to be no different. A fantastic event at Amsterdam’s gorgeous Muziekgebouw concert hall brought all Unite attendee... Continue

Posted
28 Aug 2012
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