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Archive for the ‘Events’ Category

Kongregate Unity Game Contest!

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Submit a Unity game to Kongregate by Feb. 15, 2011 and you can win $10,000! Kongregate is now finally open for Unity games! To celebrate, we’ve teamed up to bring you a development contest with prizes totaling $25,000! You are free to create any type of game developed with Unity that you choose so be…

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What Will You Create With Unity in 2011?

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Yay, finally another Blog entry from me Wow, 2010 is almost over? What happened to the hoverboards, shiny tin foil jumpsuits and the zombie apocalypse? So I suppose I’ll have to wait a little longer for all that fun. In the meantime we have to make our own!. To that end, we are running a…

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Unite 2010 recap

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Unite 2010 was incredible – undeniably the best Unite ever… but then every one of them has had that honor! We had visitors from as far as India, Israel, Uruguay and Australia – a total of 22 nationalities (and another 15 or so if you include Unity employees). And although these people are all working…

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Unite 2010 is upon us!

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Every year Unite is the event that the whole growing company looks forwards to, crunches to make awesome, and finally gathers at – this is literally the only time every year that brings together everyone from our 5 offices and some 7 satellite locations. This year’s Unite 2010 is less than two days away, and…

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Frontline Awards nomination (and voting)

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Dear  community, developers, friends. Yet another wonderful thing has befallen us – Unity has been nominated for the Game Developer’s 2010 Frontline Awards in the category “Best Engine”. We were a runner up last year, but since then we’ve released Unity 3, soft-launched Unity for Android, and are coming well along with both Xbox 360…

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Great Education Giveaway Round 1 Winners

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We would like to congratulate the following schools for winning the first round of the Unity Great Education Give Away. Swinburne University of Technology AU Rasmussen College US Central Piedmont Community College US University of North Florida US Purdue University US Rochester Institute of Technology US Champlain College US Upper Austria University of Applied Sicenses…

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Announcing the 2010 Unity Awards

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Come get the fame and fortune that’s rightly yours at the annual awards ceremony to be held at Unite 2010. The Unity Awards is our way of honoring the best content being created with Unity. Categories We’ll be awarding a Unity Award to the winner and a runner up in each of these categories: •…

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Introducing The Fabricator Contest!

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MuseGames.com & Unity Technologies are teaming up for a new bi-monthly Unity “Prefab” based contest called The Fabricator Contest! The contest will be a regular event that will challenge members of the community to show their stuff by creating prefabs based on specific themes, and of course because it’s a contest that means winning entries…

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Unity SF Summer Party

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We’re having a great Summer: We passed the 200,000 user mark, we passed the 30 million webplayer mark, we won the Develop Grand Prix, and we’re getting ready to ship Unity 3. To celebrate all this, we decided to throw a party.  For our blog readers who happen to find themselves in the SF bay…

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Save the date for Unite 2010!

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Yup, you read that right, it’s that time of year again, the time to get yourself ready for this year’s edition of our annual developer’s conference, Unite 2010! Unite 2010 November 10-12, 2010 Montreal, Quebec Canada Once again, Unite 2010 will bring artists, programmers, designers, researchers, publishers, and other Unity enthusiasts from around the world…

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GDC 2010 Wrap-Up

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Thanks to everyone who came by our booth; you helped to make this our best GDC yet! Our booth drew a crowd from the time the doors opened until they closed every day of the expo. Lots of people wanted to get a sneak peak at some of the recently announced Unity 3 features as…

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Unity @ GDC 2010

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GDC is nearly upon us, I can’t believe it! We’ve got so much going on at this year’s show — there will be plenty of chances for people to learn more about Unity throughout next week. I’m going to give you a rundown of where we’ll be and what we’ll be doing. Booth Come by…

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Unity’s Partner Pavilion at GDC 2010

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In addition to all of our other GDC activities, we’re going to be joined in our booth with a selection of great partners. This is a win-win opportunity where we’re able to bring some more exposure to these partners and their presence helps our booth to reflect the diverse ecosystem that surrounds our tool and…

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Summer of Code: Terrain Toolkit Released!

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This blog post is written by Sándor Moldán (Nekharoth on forums) who has been working on Terrain Toolkit to help generate realistic terrains in Unity Editor. The project was one of the four selected projects that were selected for the Unity Summer of Code. Terrain Toolkit The Terrain Toolkit is an integrated set of tools…

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Granny Theft Tofu

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This past weekend was the Global Game Jam, where teams from all around the world worked tirelessly to create amazing games in a single weekend. Here in Copenhagen, the local branch of the Global Game Jam is the Nordic Game Jam that was held at the IT University of Copenhagen. The cool things about the…

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Toronto + Unity: First User Group Meeting

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Tony Garcia, Director of Business Development, and I went to Toronto recently for a whirlwind Unity tour like the one Tom Higgins did not too long ago in Vancouver. What can we say? We love supporting Canadanian Unity developers! It also helps that J. Joly over at OverInteractive Media keeps setting events like these up….

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Summer of Code: External Lightmapping Tool Released!

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During the summer, I’ve had the pleasure to mentor Michał Mandrysz, as he created an External Lightmapping Tool for Unity, as part of Unity’s Summer Of Code. As of today, you can download the tool from the resources section of our website. What is it? A tool that lets you use 3d Studio Max to…

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2009 Unity Awards – Finalists & Winners

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Now that we’re clear of the frantic week we call Unite 2009 let’s talk about the also incredible Unity Awards! Once again we had a huge increase in not only the total number of submissions (129!) but also in the overall content and quality of those submissions. It was a tough job to pare down…

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Unite 2009, it’s a wrap, see you next time!

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Wow, Unite 2009 has come to a close and once again it was an awesome/incredible/crazy/you-name-it week! Now that I’ve had a day or so to rest and recuperate a bit I figured I’d take a few minutes and jot down some notes and comments about last week’s event. Read on for my thoughts and post…

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Unite 09 Day 2

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So finally I’m uploading the photos after a day of great news! First we start with all the people crowded at the hall of the conference room:

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Unite 2009: Day 2 Begins

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As the sun rises over San Franciso we’re gearing up for another exciting day at Unite 2009. Yesterday was a new experiment for us in having a day of classes added on to the conference and from what I saw it was a huge success. In one room we had a “Unity for Unity Developers”…

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Unite 09 Day 1

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For those who couldn’t come or those who didn’t know, today was the first day of Unite 09, everything was great! Still we had some minor technical issues with the Internet, but we finally handled them. So on this first day, here are some photos: The Unity Conference entrance.

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Preparing Unite

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So, a bunch of us are busy getting everything ready for Unite – check out this people of guys who’s responsible for doing the conference visuals. It’s a pretty sweet setup (and this is just whatever gear they could fit in their hand luggage). The projection image on the wall is the final result of…

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SIEGE 2009 – My (Brief) Trip Report

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This past weekend I traveled down to Atlanta, Georgia to speak at SIEGE 2009 (Southern Interactive Entertainment & Game Expo). During my trip I not only got to meet a number of local developers at the conference and our dinner out, but I was also lucky enough to meet Manny (a.k.a. diaomndTearz on the forums/Twitter)…

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Unity User Meetup Tonight in Austin

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Just a quick announcement to say that our users have organized a gathering of Unity developers in downtown Austin at 8pm tonight (Thursday) at the Driskill Hotel Bar (map).

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Unite ’09 tickets now on sale!

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We’re happy to announce that tickets to this year’s Unite ’09 conference are now on sale! This year’s event is a bit different than the prior two years as there is now an optional lead-in day of classes that folks can attend. The conference runs Tuesday to Friday, October 27th to the 30th, Tuesday is…

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Summer of Code: Detonator Framework Released!

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This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. The project was one of the four selected projects that were selected for the Unity Summer of Code and the first to be wrapped up and released. Explosions are a really common…

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GDC Austin 2009 Day 1

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A group of us are here in Austin TX representing Unity at the Game Developers Conference Austin. The show floor just closed for the day and I wanted to give a status report of the events thus far before heading off to dinner. We’ve got a great presence on this year’s expo floor; you can’t…

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Unite ’09 Call for Speakers

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Some time ago we’ve announced our third Unite conference. The conference will have many Unity employees, as well as Unity users, giving presentations, to share their experience with the conference’s attendees. In order to make sure we get the best line up of speakers possible, we’re calling out to the Unity community: We would like…

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Summer of Code. It’s a wrap!

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During the last six weeks, the selected participants for Unity’s first Summer of Code program have been working hard at making the ideas from their proposals come to life. It has been very exciting for us at Unity to see what people can do with our product with a good idea and six weeks of…

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