Categories & Tags

Category: Rants & Raves

GDC 2014 Wrap-up

by - 13 Comments

Wow! What an incredible conference GDC was this year! Our booth was awesome, incredibly busy, and full of amazing friends and partners demonstrating how talented the wide Unity community is. But while the show was great for us, it was truly amazing for developers everywhere. 10 short  years ago, Unity was just 3 guys ... Read more

Simplygon Now Live in Unity

by - 9 Comments

Greetings all!  I’m pretty chuffed that Simplygon’s AAA quality mesh reduction and auto... Read more

The ‘Kii to Unity’ contest

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I’m pretty fond of Kii, with whom Unity has a very amicable relationship!  They’ve got ... Read more

Time to Move on to Something Else…

by - 108 Comments

Dear friends, I’ve spent 10 years of my life on Unity – from writing the first version of ShaderLab (our shader compiler – yeah, y... Read more

Mixamo’s animation store plug-in now supports Mecanim!

by - 11 Comments

At the core of our company philosophy is the belief that nothing should get in the way of the creative process.  Game development has tradi... Read more

Iterative baking of Occlusion and NavMeshes

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A lot of cool stuff was developed during Ninja Camp VII. One of the projects targetted the baking of NavMeshes and Occlusion data. Wouldn... Read more

Linux Publishing in Unity 4.0

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It’s Na’Tosha from Team Penguin Pushers here, and in case you missed the news, Unity 4.0 has been released — with a publis... Read more

Shuriken – World Particle Collision

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With Unity 4.0 we are adding support for world particle collsion detection. It’s quite awesome and very fast. We spent a lot of time o... Read more

Online Services take your games to new heights

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It’s always exciting to announce a new service or product, and certainly there has been no shortage of enthusiasm with the introduction of... Read more

Introducing Humble Indie Bundle 6 . . . featuring Rochard!

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Hey! It’s your resident Penguin Pushers here, and we’ve got some exciting news! Humble Indie Bundle 6 is launching today, featuring Roch... Read more

Property Drawers in Unity 4

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A new exciting editor extension feature is coming for Unity 4 – Property Drawers! What started out as a NinjaCamp project between Rune... Read more

Made in Brighton!

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Unity was in full effect at the Made in Brighton games conference yesterday – getting a mention right off the bat in the first talk. T... Read more

Unity Talk at SIGGRAPH Mobile 2012

by - 16 Comments

This year was a debut for SIGGRAPH Mobile – a full day program dedicated to Mobile graphics during SIGGRAPH 2012 conference in Los Ang... Read more