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Category: Rants & Raves

Getting Started as a Contributor to our Open-Source Projects

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Unity and Open-Source Last month at Unite, we announced our Open-Source initiative, where we will be opening the source to various components of Unity (along with other helpful tools and samples) in the future.  We announced the presence of the Unity Test Tools project at our new home on BitBucket and since then we... Read more

Are We Spellbound By Games – Asking Question...

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The Greatest Magic Trick Once upon a time we all thought how charming it was when games had that elu... Read more

Assets that rock

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Sometimes, it’s hard to put a finger on what makes the Asset Store so special. Is it the relief t... Read more

No Limits – Unity in Cross Industry Development

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Every industry wants to engage with their audiences in ways that grab and hold attention. Unity, from the beginning, has been designed to be... Read more

Custom == operator, should we keep it?

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When you do this in Unity: if (myGameObject == null) {} Unity does something special with the == operator. Instead of what most people would... Read more

On Hunting the Uncommon Elephant

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Hunting bugs is fun.  And every now and then you get away alive with a story to bore your grandkids with (“In my days, we still hunte... Read more

Time to Move on to Something Else…

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Dear friends, I’ve spent 10 years of my life on Unity – from writing the first version of ShaderLab (our shader compiler – yeah, y... Read more

Ninja Camp VI

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Last week was Unity’s sixth ‘Ninja Camp’. A chance for the developers in the company to get together from our various worl... Read more

Unity Earns Top Spot at 2012 American Business Awards

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Today Unity was named a Finalist in The 2012 American Business Awards “Most Innovative Tech Company of the Year– up to 2500 employees”... Read more

London Unity Usergroup 11

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London Southbank University, April 25th 2012 marked the 1 year anniversary of London Unity Usergroup. A celebration complete with free t-shi... Read more

Unity-authored projects win top honors at serious games and ...

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After GDC, we took some time to spread our wings outside of the entertainment space to exhibit at industry events for military training, and... Read more

Unity: Pushing the Envelope in a New Direction

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    Over the last few years, Unity has made a name for itself as a first-class environment for creating gorgeous, cutting-edge 2D ... Read more

Assets to bring detail & fidelity to your game worlds

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When creating compelling video game levels, the idiom ‘God is in the Details’ couldn’t be more true. Detail in your world ... Read more