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Category: Technology

Unity 4.5 for Samsung Smart TV

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Take your games to Samsung Smart TV Hooray! Today, we’re pleased to announce the public preview of Unity 4.5 for Samsung Smart TV, adding another platform to Unity’s already extensive multiplatform capabilities. Unity for Samsung Smart TV is completely free for all Unity developers! Start now, it’s free The Unity... Read more

Unity for Xbox One is here!

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Unity is excited to announce the public preview of Unity 4.3 for Xbox One. Unity has partnered with ... Read more

Introducing Universal Windows Applications in Unit...

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We are pleased to announce the full support for Windows Phone 8.1 and Universal Windows Applications... Read more

Multi Scene Editing

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Many exciting new features are coming as part of the Unity 5.x release cycle, but we are also making improvements to our existing features a... Read more

Frame Debugger in Unity 5.0

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Have you ever looked at some graphics issue in Unity, and thought “if only I could see how the final frame is rendered, step-by-step?”. ... Read more

Unit testing at the speed of light with Unity Test Tools

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It’s time to tell a little bit more about NSubstitute library that ships with our Unity Test Tools and patterns of it’s effective usage.... Read more

Mixing Sweet Beats in Unity 5.0

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One of the big areas of focus for Unity 5.0 has definitely been in audio. After a quiet period of feature development in this area, we have ... Read more

Magical moments: What the Everyplay acquisition means for de...

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As a veteran of online, mobile and console games services I’ve become used to the idea of change; mostly from sitting on the sometimes... Read more

High-performance physics in Unity 5

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We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0. We’ve been using PhysX 2.8.3 for a while now... Read more

Metal, a new graphics API for iOS 8

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Exciting times for graphics on iOS 8! At its recent World Wide Developers Conference, Apple introduced Metal, a new graphics API that’s lo... Read more

VR Game Jam in Boston

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Over the last days of May and into early June, over 50 people from in and around the Boston game community gathered together for a VR game j... Read more

Shiny new animation features in Unity 5.0

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The animation team has been working hard to pull together an impressive feature set for Unity 5.0. Here’s a quick overview of the new anim... Read more

Serialization in Unity

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In the spirit of sharing more of the tech behind the scenes, and reasons why some things are the way they are, this post contains an overvie... Read more