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Category: Demos, Tutorials and Tips

Unity 4.2.2 brings iOS Game Controller support

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Like most mobile games developers, we’ve been closely following what important additions and changes the recently released iOS 7 update has made. One of the biggest and most exciting of Apple’s initiatives is the standardization of game controllers for iOS-based platforms. So we’re happy to tell you t... Read more

Turn your character into a player!

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This blog post will run you through the steps to import, animate and control your character as a pla... Read more

Assets for Animation Awesomeness

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We are so proud of Mecanim, Unity’s super flexible animation system. But we’re equally in awe of... Read more

Unity Test Tools 1.2 have been released

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Hi there! My name is Tomek and I am the main developer behind Unity Test Tools. Ever since the first release we are actively developing the ... Read more

Unity Night in Odessa

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Last week, the Unity Odessa office hosted a  “Unity Night”, together with colleagues from Denmark and Finland. Over 100 people attended... Read more

Overcoming issues with iOS App Store submissions

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Recently, we have received a number of reports indicating that Apple have tightened their review process, and have started rejecting apps th... Read more

New Sample Assets Beta

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*** Updates! * Added simple arcade style 2-axis aircraft control example. * Added “Handheld Camera” prefab. Has realistic fuzzy tracking... Read more

Occlusion Culling in Unity 4.3: Troubleshooting

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The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Th... Read more

Occlusion Culling in Unity 4.3: Best Practices

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The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. This... Read more

Game Metrics: Their True Nature and What You Shouldn’t Liv...

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This featured guest article by Christian Thurau on game metrics, from essential to advanced, and their value in game development. Christian ... Read more

Unity web hack: embedding Asset Store items made easy

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You have a website, right? Or a blog? When posting about the Asset Store, it’s good to show which one of all the amazing assets are you ta... Read more

Occlusion Culling in Unity 4.3: The Basics

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The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Unit... Read more

Cutting edge AAA shading technology for all

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Physically-based surface shaders in the Asset Store So… physically-based surface shaders. Physically-based what? I hear you say. Even thou... Read more

Unity 4.3: 2D Game Development Overview

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To give you a better insight into the development process, we have created a demo project to show you the ropes. For a head-start on learnin... Read more