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	<title>Comments for Unity Technologies Blog</title>
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	<link>http://blogs.unity3d.com</link>
	<description>A glimpse inside Unity Technologies...</description>
	<lastBuildDate>Sat, 07 Nov 2009 01:28:42 +0100</lastBuildDate>
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		<title>Comment on Resources everyone should see by Seymour</title>
		<link>http://blogs.unity3d.com/2009/04/14/resources-everyone-should-see/comment-page-1/#comment-10369</link>
		<dc:creator>Seymour</dc:creator>
		<pubDate>Sat, 07 Nov 2009 01:28:42 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=534#comment-10369</guid>
		<description>hello, I didn&#039;t know where to contact you but your web design was messed up on IE and firefox. Anyways, i just suscribd to your rss.</description>
		<content:encoded><![CDATA[<p>hello, I didn&#8217;t know where to contact you but your web design was messed up on IE and firefox. Anyways, i just suscribd to your rss.</p>
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		<title>Comment on Snow Leopard&#8217;s 64-bit Safari and Unity by jonas</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/comment-page-1/#comment-10367</link>
		<dc:creator>jonas</dc:creator>
		<pubDate>Fri, 06 Nov 2009 08:17:28 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10367</guid>
		<description>@Conrad: This is not so much a question about Carbon vs Cocoa. It is a question of using a new API to communicate with the browser. If we had been using the previous, Cocoa web plugin API (WebKit), we would have been just equally screwed, because that is no longer capable of rendering OpenGL content in 64-bit Safari either. This is due to the way plugins are executed out-of-process now.</description>
		<content:encoded><![CDATA[<p>@Conrad: This is not so much a question about Carbon vs Cocoa. It is a question of using a new API to communicate with the browser. If we had been using the previous, Cocoa web plugin API (WebKit), we would have been just equally screwed, because that is no longer capable of rendering OpenGL content in 64-bit Safari either. This is due to the way plugins are executed out-of-process now.</p>
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		<title>Comment on Snow Leopard&#8217;s 64-bit Safari and Unity by Conrad Winchester</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/comment-page-1/#comment-10365</link>
		<dc:creator>Conrad Winchester</dc:creator>
		<pubDate>Fri, 06 Nov 2009 07:14:27 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10365</guid>
		<description>You should not be in the least bit surprised by this. It has not been &#039;rushed&#039; out. Even before Leopard (not Snow Leopard) Apple have been telling developers that they are discontinuing support for carbon (at least 3 years ago). They have continually told developers not to use it, and to use cocoa instead.</description>
		<content:encoded><![CDATA[<p>You should not be in the least bit surprised by this. It has not been &#8216;rushed&#8217; out. Even before Leopard (not Snow Leopard) Apple have been telling developers that they are discontinuing support for carbon (at least 3 years ago). They have continually told developers not to use it, and to use cocoa instead.</p>
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		<title>Comment on A free Unity? by Ugh</title>
		<link>http://blogs.unity3d.com/2009/10/29/a-free-unity/comment-page-1/#comment-10360</link>
		<dc:creator>Ugh</dc:creator>
		<pubDate>Thu, 05 Nov 2009 20:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1647#comment-10360</guid>
		<description>Bought the Indie version before it went free, and I have to say that I&#039;m not too happy about the Dec 31st deadline.  Some of us have Christmas presents to buy-- and spending $1k on myself and my interests is not feasible right now.  Why can&#039;t you extend it to next December??</description>
		<content:encoded><![CDATA[<p>Bought the Indie version before it went free, and I have to say that I&#8217;m not too happy about the Dec 31st deadline.  Some of us have Christmas presents to buy&#8211; and spending $1k on myself and my interests is not feasible right now.  Why can&#8217;t you extend it to next December??</p>
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		<title>Comment on A free Unity? by King InuYasha</title>
		<link>http://blogs.unity3d.com/2009/10/29/a-free-unity/comment-page-1/#comment-10359</link>
		<dc:creator>King InuYasha</dc:creator>
		<pubDate>Thu, 05 Nov 2009 17:09:55 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1647#comment-10359</guid>
		<description>Wow, 

I&#039;m impressed and happy you did this. Now the only thing that would make it the perfect solution would be Linux support all around. I hope that will become available soon! Nevertheless, great job and I hope for the best of luck with you guys!</description>
		<content:encoded><![CDATA[<p>Wow, </p>
<p>I&#8217;m impressed and happy you did this. Now the only thing that would make it the perfect solution would be Linux support all around. I hope that will become available soon! Nevertheless, great job and I hope for the best of luck with you guys!</p>
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		<title>Comment on A free Unity? by Sallen</title>
		<link>http://blogs.unity3d.com/2009/10/29/a-free-unity/comment-page-1/#comment-10358</link>
		<dc:creator>Sallen</dc:creator>
		<pubDate>Thu, 05 Nov 2009 11:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1647#comment-10358</guid>
		<description>Thank you! I might upgrade someday, but this is just what I needed right now. You are great, keep it up!</description>
		<content:encoded><![CDATA[<p>Thank you! I might upgrade someday, but this is just what I needed right now. You are great, keep it up!</p>
]]></content:encoded>
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		<title>Comment on A free Unity? by Burnett to start World Series Game 5 for Yankees : Eye Opener News</title>
		<link>http://blogs.unity3d.com/2009/10/29/a-free-unity/comment-page-1/#comment-10356</link>
		<dc:creator>Burnett to start World Series Game 5 for Yankees : Eye Opener News</dc:creator>
		<pubDate>Thu, 05 Nov 2009 03:48:21 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1647#comment-10356</guid>
		<description>[...] of students of all types flood to MIT just for ESP Splash program to learn anything &#8230; Unity Technologies Blog Blog Archive A free Unity? And clicking on the Free Unity link in that nice splash graphic just reloads the same page instead [...]</description>
		<content:encoded><![CDATA[<p>[...] of students of all types flood to MIT just for ESP Splash program to learn anything &#8230; Unity Technologies Blog Blog Archive A free Unity? And clicking on the Free Unity link in that nice splash graphic just reloads the same page instead [...]</p>
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		<title>Comment on Lucas Meijer joins Unity by Adobe Director 11</title>
		<link>http://blogs.unity3d.com/2009/07/20/lucas-meijer-joins-unity/comment-page-1/#comment-10354</link>
		<dc:creator>Adobe Director 11</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:47:42 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1004#comment-10354</guid>
		<description>&lt;strong&gt;Adobe Director 11 ...&lt;/strong&gt;

 I learned programming on an Amiga 500. Some lowlevel stuff with copperlists, sine and cosine lookup [...]...</description>
		<content:encoded><![CDATA[<p><strong>Adobe Director 11 &#8230;</strong></p>
<p> I learned programming on an Amiga 500. Some lowlevel stuff with copperlists, sine and cosine lookup [...]&#8230;</p>
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		<title>Comment on A free Unity? by 13 Reasons for Flash Game Developers to Learn Unity 3D</title>
		<link>http://blogs.unity3d.com/2009/10/29/a-free-unity/comment-page-1/#comment-10352</link>
		<dc:creator>13 Reasons for Flash Game Developers to Learn Unity 3D</dc:creator>
		<pubDate>Thu, 05 Nov 2009 01:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1647#comment-10352</guid>
		<description>[...] for Free- Unity Indie is now free.  The same full-featured set of tools that used to be $200 as Unity3D Indie  is now free.  That means that you a can make amazing 3D browser games and Mac and Windows game for the measly [...]</description>
		<content:encoded><![CDATA[<p>[...] for Free- Unity Indie is now free.  The same full-featured set of tools that used to be $200 as Unity3D Indie  is now free.  That means that you a can make amazing 3D browser games and Mac and Windows game for the measly [...]</p>
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		<title>Comment on 2009 Unity Awards &#8211; Finalists &amp; Winners by Tom Higgins</title>
		<link>http://blogs.unity3d.com/2009/11/02/2009-unity-awards/comment-page-1/#comment-10350</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Wed, 04 Nov 2009 18:49:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1687#comment-10350</guid>
		<description>Aubrey: we&#039;re not done, we&#039;re still getting a Unite page update sorted as well as a Unity Awards page update sorted, I laid out our thoughts above and you&#039;ll just have to cope with that. :) </description>
		<content:encoded><![CDATA[<p>Aubrey: we&#8217;re not done, we&#8217;re still getting a Unite page update sorted as well as a Unity Awards page update sorted, I laid out our thoughts above and you&#8217;ll just have to cope with that. <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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