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Focus: The Locomotion System

June 30, 2009 in Technology | 1 min. read
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The Locomotion System for Unity has previously been briefly mentioned on this blog, but this post will go more in depth with what exactly it can do to bring more life to your animated characters. The Locomotion System is all about making walking and running in games look better and more believable without requiring dozens of animations. The system automatically blends your keyframed or motion-captured walk and run cycles and then adjusts the movements of the bones in the legs to ensure that the feet step correctly on the ground. The Locomotion System is available for free when used in a Unity game. Video Introduction The best way to understand what the Locomotion System is all about is by watching a short introduction to it:

June 30, 2009 in Technology | 1 min. read

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