Weekly iOS 64-bit and Metal update

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We've been hard at work stabilizing and optimizing iOS 64-bit support in Unity 4.6 and 5.0 and given that this is of interest to such a larg... Read more

The So Very Many Games of GDC 2015

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While GDC is a big show with a lot of big game development news and interesting talks, it's also become a show where a ton of games, especia... Read more

Amsterdam here we come! Call for speakers for Unite Europe 2015

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Our Unite conference is coming this year to Europe to one of our favourite locations, the Westergasfabriek in Amsterdam and we would like to... Read more

Hey Developers, You’re Awesome

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Man it’s been a great couple of weeks for Unity and many of you in the community. We launched Unity 5, announced some great changes to our p... Read more

Getting Started in Unity 5.0

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Now that Unity 5.0 is here, many of you have been asking what is actually in Unity 5.0 and how best to learn it. We have a few ways of getti... Read more

We’re announcing a new secondary education program!

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Today, at our GDC Education Breakfast, we introduced new education R&D initiatives and launched a grant program for secondary schools th... Read more

Unity 5 Launch

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Unity 5 is here. For everyone. Today is the big day. We’re launching Unity 5 globally.  Today.  Yes, you can all download it now. There ar... Read more

Unity at GDC 2015

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GDC is nearly upon us! It’s crazy hectic getting ready for such a big show but always an incredibly exciting week where we get to meet with ... Read more

Remastering Republique: The Journey to Unity 5

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Greetings, fellow Unity developers! We are Camouflaj, a game studio based near Seattle, WA. We are the folks behind République, an episodic ... Read more

Gorgeous Arch-Viz in Unity 5

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Is it possible to dial up the quality level in Unity 5 high enough to make high-end architectural visualizations? In response Alex Lovett a... Read more

Nordic Game Jam 2015

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A couple of weeks ago, several of us from the Unity Copenhagen office took part in the Nordic Game Jam . With around 730 participants, it's ... Read more

Unity 4.6.3: Metal rendering support and update of IL2CPP for iOS

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Today we shipped the public release of Unity 4.6.3. You can get it on our download page. With this release, we’re bringing iOS Metal renderi... Read more

Working with Physically-Based Shading: a Practical Approach

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Throughout the development of Unity 5, we’ve used our Viking Village project internally as a testing ground for shading and lighting workflo... Read more