Updated Terms of Service and commitment to being an open platform

January 16, 201931

We've been building Unity for 15 years with the vision of creating an open and accessible tool to enable creators to build whatever you can dream of. Over the last week there was much confusion, and untrue statements were raised which we refuted. But most importantly we listen... Read more

We've been building Unity for 15 years with the vision of creating an open and accessible tool to enable creators to build whatever you can dream of. Over the last week there was much confusion, and untrue statements were raised which we refuted. But most importantly we listen... Read more

Kaze and the Wild Masks: Designing a great pixel art character

January 16, 20193

Nostalgia can be very powerful, but historical limitations don’t need to curb your creativity. Vox Game Studio shares their experience of designing a 16-bit character tha... Read more

Our response to Improbable’s blog post (and why you can keep working on your SpatialOS game)

January 10, 2019245

Improbable published a blog post regarding their relationship with Unity earlier today. Improbable’s blog is incorrect. We terminated our relationship with Improbable ... Read more

UnityScript to C# Conversion Tool

January 8, 20199

Do you have any older projects that use UnityScript? If so, you might be interested in our open source UnityScript to C# conversion tool available to download now. Bac... Read more

Now taking submissions for $25K Unity for Humanity 2019 Challenge

We're happy to announce that the annual Unity for Humanity Challenge is now open for submissions! As our world evolves at a rapid rate, U... Read more

January 7, 201918

The final month of the Unity Global Student Challenge

We're now officially under the 30 day mark for the Unity Global Student Challenge, and we’re excited to share some inspiration from student ... Read more

January 4, 20193

Faces of Unity: Sonya Gharsallah

Cultivating an atmosphere of energy, positivity, and collaboration is a goal of every Unity office, and no team better embodies this goal th... Read more

January 3, 2019Reply

DirectX 12 on Xbox One now available with Unity 2018.3

DirectX 12 is the latest version of Microsoft's graphics API designed to enable a reduction of driver overhead, allowing better use of multi... Read more

December 26, 20189

Faces of Unity: Luc Barthelet

Unity’s Cloud division is chartered with providing top-quality cloud-based services to our community of developers around the world! From ou... Read more

December 21, 20182

Now Available: Yggdrasil Icon Pack

We’re excited to announce the release of Buried Memories Volume 1: Yggdrasil – the first Icon Pack from the Unity Icon Collective. We built ... Read more

December 20, 201824

Unity 2018.3 Shader Graph Update: Lit Master Node

With the release of 2018.3, Shader Graph introduces a new Master Node for the High Definition Render Pipeline (HDRP). This new Master Node (... Read more

December 19, 201817

Unity’s Handheld AR Ecosystem: AR Foundation, ARCore and ARKit

A lot has happened since we first announced the AR Foundation package for multi-platform handheld AR development. We want to take this oppor... Read more

+2 December 18, 201814

ML-Agents Toolkit v0.6: Improved usability of Brains and Imitation Learning

We’ve added a two new enhancements in the Unity ML-Agents Toolkit v0.6 based on your feedback! The first enhancement improves the usability ... Read more

December 17, 20182