The Obstacle Tower Challenge is live!

February 18, 20192

Three weeks ago we announced the release of the Obstacle Tower Environment, a new benchmark for Artificial Intelligence (AI) research built using our ML-Agents toolkit. One week ago we followed that up with the launch of the Obstacle Tower Challenge, a contest that offers researc... Read more

Three weeks ago we announced the release of the Obstacle Tower Environment, a new benchmark for Artificial Intelligence (AI) research built using our ML-Agents toolkit. One week ago we followed that up with the launch of the Obstacle Tower Challenge, a contest that offers researc... Read more

Show us what is inside the Yggdrasil vault

February 15, 20192

Along with the Substance team, we are excited to announce the next Asset Store challenge, the Inside the Vault: Unity 3D Environment Art Contest! Substance Painter and De... Read more

Procedural Stochastic Texturing in Unity

+1 February 14, 201932

Have you ever tried using tileable textures to cover large surfaces or add fine-scale detail to your meshes? If so, you’re probably familiar with the visible repetition p... Read more

Creating an Interactive Vertex Effect using Shader Graph

+1 February 12, 201914

We created an example interactive vertex displacement effect with Shader Graph and the Lightweight Render Pipeline to help you use these features to design effects. This ... Read more

Unity Integrated Full Version Control Stack: Plastic SCM

Plastic SCM is a full version control stack integrated with Unity. It enhances Unity’s project creation with asset versioning, diff and merg... Read more

February 10, 201917

We have you covered with the Measured Materials Library

Unity is releasing a free library of common measured materials to make it easier to develop great looking models, with a focus on automotive... Read more

+1 February 8, 201925

Sundance Film Festival 2019: Storytelling, evolved.

For the last two weekends in January, creators inspired and dazzled the Sundance Film Festival audience with creative and technical breakthr... Read more

February 7, 2019Reply

Building large scale cloud infrastructure using shared components

As Unity Ads engineering team, we got invited to the DEVOPS 2018 conference in Helsinki in December 2018, to present how we have approached ... Read more

February 6, 20194

Create high-quality light fixtures in Unity

We’ve just published a comprehensive expert guide (PDF) on advanced techniques to create high-quality light fixtures for real-time applicati... Read more

February 5, 201920

The Unity Developer Day tour is back and kicking off in New York!

Unity is starting 2019 off right by launching into our 2019 Developer Day Tour which features both the Americas and EMEA! Unity’s Evangel... Read more

February 2, 20191

Automotive advantage: Vuforia Model Targets

There are seemingly limitless ways Augmented Reality can bring value to a variety of different industries. From interactive maintenance inst... Read more

February 1, 20195

Unity 2019.1 beta is now available

2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor ... Read more

January 31, 201936

Design, build and operate faster with the PiXYZ Plugin for AEC

In collaboration with PiXYZ, you can now host your AEC projects in Unity. This post explains how to use the PiXYZ Plugin for Unity and what ... Read more

January 30, 20192