Unity’s Handheld AR Ecosystem: AR Foundation, ARCore and ARKit

+1 December 18, 2018Reply

A lot has happened since we first announced the AR Foundation package for multi-platform handheld AR development. We want to take this opportunity to share how the package has evolved since developers started using it, and where it’s headed in the future. We also want to provi... Read more

A lot has happened since we first announced the AR Foundation package for multi-platform handheld AR development. We want to take this opportunity to share how the package has evolved since developers started using it, and where it’s headed in the future. We also want to provi... Read more

ML-Agents Toolkit v0.6: Improved usability of Brains and Imitation Learning

December 17, 20181

We’ve added a two new enhancements in the Unity ML-Agents Toolkit v0.6 based on your feedback! The first enhancement improves the usability of Brains by turning them from... Read more

How Team One used Unity to spread Holiday Cheer with AR Technology

December 15, 2018Reply

Looking to spread joy at the end of what they describe as a “pretty dark” year, Team One created Happy Things, an “augmented reality happiness-maker” app. Read on to find... Read more

PiXYZ 2018.3 – Delivering on the potential

December 14, 2018Reply

We’re excited to share the latest results from our close collaboration with PiXYZ – the release of 2018.3 versions of both the PiXYZ PLUGIN for Unity and PiXYZ STUDIO. Wh... Read more

Introducing Unity 2018.3

Unity 2018.3 introduces improved Prefab workflows, including nesting, as well as enhancements to our Scriptable Render Pipeline, Terrain sys... Read more

December 13, 201862

ARCore and Unity: A look at 2018 and the road ahead

Unity and Google are committed to making augmented reality (AR) mainstream. As we continue to work together towards that goal, let’s take a ... Read more

December 11, 20183

Announcing the release of Unity Integrations

Unity Integrations lets you connect key Unity services to popular productivity and communication tools like Slack, Jira, and Discord. It’s a... Read more

December 7, 20187

New Asset Store Plugin helping developers to visualize BIM models in Unity

Tridify Convert has been designed specifically for developers who want to spend more time creating and less time importing. Bridging the gap... Read more

December 6, 20185

Project Tiny Preview Package is here!

Project Tiny is a new modular Unity runtime and Editor mode designed to build games and experiences that can load instantly and without inst... Read more

+1 December 5, 201830

Getting Started with 2D Inverse Kinematics

If you’ve read my previous blog post about the new 2D Animation package in Unity, you might be curious about what the new Inverse Kinematics... Read more

December 4, 20183

Faces of Unity: Alex Lim

Each blog in the Faces of Unity series features an employee whose work plays an integral part in creating the engine you know and love. Whet... Read more

December 3, 2018Reply

Children of Morta: Bringing order to the chaos of procedural generation

When Dead Mage created Children of Morta, a narrative-driven 2D dungeon crawler, they ran into some challenges balancing the roguelike eleme... Read more

November 30, 20183

Share your story, introducing #mydevstory

With the launch of the Unity Global Student Challenge on Unity Connect, students are encouraged to share their work and progress throughout ... Read more

November 29, 2018Reply