Making games Universal: How small teams won big

November 16, 20181

The Universal GameDev Challenge was announced at GDC, and during Unity’s keynote at Unite LA on October 23, we revealed the grand prize winner: Andreas Halter with Swiss development team, Gbanga. Their entry, “Voltron: Cubes of Olkarion,” is a puzzle game set in the Voltron unive... Read more

The Universal GameDev Challenge was announced at GDC, and during Unity’s keynote at Unite LA on October 23, we revealed the grand prize winner: Andreas Halter with Swiss development team, Gbanga. Their entry, “Voltron: Cubes of Olkarion,” is a puzzle game set in the Voltron unive... Read more

Create iconic worlds with high-end art content from the Unity Icon Collective

November 15, 20186

Whether a beginning solo creator or a small team of industry veterans, we’ve heard a growing need from the community for high-quality art content on the Unity Asset Store... Read more

AirSim on Unity: Experiment with autonomous vehicle simulation

+1 November 14, 201813

We’ve partnered with Microsoft to bring the autonomous vehicle simulator AirSim to Unity. This collaboration helps democratize the development capabilities for autonomous... Read more

Unity and Autodesk: Powering immersive experiences with more efficient workflows

+1 November 13, 20186

If you’re creating real-time 3D experiences with Unity and Autodesk products, here’s some great news for you. We’ve taken our collaboration with Autodesk to a new level w... Read more

Visualizing your BIM data with real-time design

Today we announced a major collaboration with Autodesk, the leader in 3D design across multiple industries. We’re working closely with Autod... Read more

+1 November 13, 20186

Bringing Autodesk VRED data into real-time customer experiences

Autodesk and Unity are collaborating to provide new levels of interoperability, including the ability to quickly import high fidelity models... Read more

November 13, 2018Reply

New: Shotgun template coming 2019

Today, we revealed a deeper collaboration between Unity and Autodesk. As part of this, we announced a new Shotgun Software, an Autodesk comp... Read more

November 13, 20181

FBX Exporter and round-tripping between Autodesk 3ds Max, Autodesk Maya and Unity

Last year, we unveiled the Unity FBX Exporter, giving creators the ability to round-trip scenes between Autodesk 3ds Max or Autodesk Maya an... Read more

November 13, 20187

Physics Changes in Unity 2018.3 Beta

The main change Unity 2018.3 brings to physics is the 3D physics engine upgrade, from PhysX 3.3.3 to PhysX 3.4.2. It’s the first time we shi... Read more

November 12, 201821

Getting Started with Unity’s 2D Animation Package

Have you been looking for an easy way to create skeletal animation for your 2D sprites? We're introducing our own 2D Animation package, whic... Read more

November 9, 201816

Jump start your autonomous simulation development with Unity’s SimViz Solution Template

Unity’s SimViz Solution Template gives you everything you need to get started and accelerate the building of your simulation environments, s... Read more

November 8, 20186

Performance Reporting is now Cloud Diagnostics

Better name, new features, and now accessible to Unity Personal Edition users! If you’re familiar with Performance Reporting, then Unity Clo... Read more

November 6, 20189

Show the world what you can do with 2D

There’s no better opportunity to start a new page of your notepad and start sketching your games ideas because we are celebrating the recent... Read more

November 5, 20189