Unity License Comparison – Reloaded!

April 28, 2009 in Rants & Raves

license_comparisonI always thought that the license comparison page on the Unity website was – well, not confusing, but at least not quite as clear as it could be. That’s why I have spent the last few days creating a new Unity License Comparison table with the help of my colleagues, where the differences can be seen absolutely clearly between Unity Pro, Unity Indie, Unity iPhone Advanced, Unity iPhone Basic, and even Unity Wii.

So if you’re in doubt about which features come with which licenses, head straight to:
Unity License Comparison

Comments (8)

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  1. Daniel Brauer

    May 26, 2009 at 12:14 am / 

    Nice. The only thing missing is Asset Server. When we first bought it, the fact that it was $500 per client was not clear.

  2. KromaWiz

    April 30, 2009 at 6:21 am / 

    Links in the gallery are broken, bud!

  3. Aras Pranckevičius

    April 29, 2009 at 6:29 am / 

    @bronxbomber92: not yet.
    @Vikarti: not an error, Indie has always supported shaders.

  4. Vikarti Anatra

    April 29, 2009 at 5:18 am / 

    Unity Indie supports custom shaders?!
    Is is this not error?!

  5. bronxbomber92

    April 29, 2009 at 12:38 am / 

    Great improvement!

    Doesn’t Unity iPhone have Plugin support?

  6. Matthew

    April 28, 2009 at 5:20 pm / 

    Looks great!

    My only comment is you should use tooltips instead of the expanding + icons. Nobody wants to click 20 times to see all of the information.

  7. diamondTearz

    April 28, 2009 at 3:46 pm / 

    Thanks so much for this!!! I spent literally two hours last week on the phone with a client discussing which license we need to start an upcoming project. This reference will save me this time many times in the future.

  8. Jashan

    April 28, 2009 at 1:15 pm / 

    Wow, this looks great! And it gives a quick and easy overview of everything that’s relevant, so it does exactly what a feature comparison should do. Feature comparison “Unity-style”. Thank you!

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