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Today is very exciting for us because we’ve just released a much anticipated update to our iPhone development platform — Unity iPhone 1.5.

Some of the highlights from this major point release include:

Significant Performance Boosts

  • Up to 3x faster than 1.0.3.
  • Performance critical paths rewritten to take advantage of VFP coprocessor, animation skinning is up to 4x faster.
  • Automatic batching of meshes to reduce draw calls.

Built-in Anti-piracy Protection

  • Identify if Apple DRM was removed from the application bundle and modify application behaviour accordingly.

More Power

  • Full support for native Objective C and C++ code opens full access to the iPhone 3.x APIs and custom plugins.
  • Access to video-playback, on screen keyboard support, and GPS/location services.
  • Support for 8-texture shading on iPhone 3GS with automatic fallbacks for iPhone 3G.

Better Docs

  • Detailed instructions on iphone-specific optimizations.
  • New 150 page tutorial to get you up to speed with iPhone game making.

Further information about this release, a download link for the update, and a link to the Penelope Tutorial can all be found here:

10 replies on “Unity iPhone 1.5 Released!”

[…] Wow!  See the full feature update and the blog announcement. […]

Whoosh! Straight over my head…

OK, the wikipedia history I like… particularly that the phrase could be “a borderline terrorist threat depending on what someone interprets it to mean”.

Should we read anything into the phrase that followed: “You are on the way to destruction.” Captain, What you say!!!

I feel suitably humbled :)

Downloading now (my very slow link means I just have to wait)…

In the meantime, what does your new subhead mean? All Your Phones are Belong to Us?

Shouldn’t this be something like: “All your iPhones come to life with us” or “Bring your iPhone to life” or depending if you’re trying to make a point that Unity is great: “Without us, your iPhone would be dead” (but it doesn’t seem in your usual all-embracing spirit).

[…] shrugged it off.  By this morning the message had gotten louder and was clear- Unity iPhone 1.5 is out and it's got goodies […]

1.5!? I was thinking it was 1.1, which would make sense since I can’t really see so many differences that justify a 0.5 increase… I’m really hoping that Unity won’t make me pay for an update, to get the 2.5 feature set into the iPhone version. At this rate the next version will be 7.0.

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