Unity iPhone can now build for Apple iPad! We’re still in beta testing but rest assured that we’re working as hard to make this release available as soon as possible.
Update: Unity iPhone 1.7 featuring iPad support is available for download!
Need evidence?
That’s our iPhone Demo from GDC running in the iPad simulator, here’s how the conversion process works :
- Import the project with the forthcoming version of Unity iPhone
- Select iPad as the target in the build settings
- Hit build button
- Enjoy ;-)
The process was simple since the project was initially designed as resolution independent. How would your game behave on a larger device? Answering that question will help you determine how much work will be required to make your iPhone game iPad ready. So while we don’t have a solid date to share just yet, there’s nothing stopping you from beginning the process of making your app iPad ready.
I’m sure you have many questions and while we might not be able to answer them just yet, we’ll be getting more information out as soon as we can — I promise!
Lenref Lim
May 20, 2011 at 12:58 amI truly appreciate your hardness to work on in this game. Its very interesting game, I can’t wait to share this to all my friends who love to play iPad games. Meanwhile I want also to share this educational games that best for kids. Just try to download it. Very interesting game. Now available at the apps store or you can direct to download it here. https://chrome.google.com/webstore/detail/boidnjhjmpedgenbheeomcdabldpdejo
Mark
April 10, 2010 at 5:27 amCan you publish this demo source to download on resources section to learn about it? thanks
Robert
April 8, 2010 at 4:39 pmIs the iPad apple store the only way we can make our iPad apps available to the public for sale? Can we sell directly to the public and have them install with Apple?
CTO
March 31, 2010 at 7:28 pmHello there,
I would like to know if the iPad update will bring shaders to table?
Real-time pixel lights and real-time shadows?
Paris
March 28, 2010 at 3:00 amCan we make iPad+iPhone universal apps? :)
Anna
March 25, 2010 at 3:54 amWill this be available before the 27th?
Jedimace1
March 24, 2010 at 4:33 amHoping for support asap, so we don’t get buried in the huge amount of apps in the App Store! Working on a game which we plan to release on the iPad in Unity now, shooting to get it out the earliest we possibly can.
ReJ
March 23, 2010 at 11:16 am@ randyedmonds: Yes, potentially next Unity iPhone release will support Simulator for both iPad and iPhone. We chose to support Simulator because many developers will probably lack an access to actual iPad early on.
randyedmonds
March 23, 2010 at 8:43 amSo Unity iPhone (for iPad) will run in the iPad Simulator?
Greg Dunn
March 23, 2010 at 5:35 amOutstanding! Can’t wait….
gnoblin
March 23, 2010 at 12:18 amFantastic! I don’t have an iPad yet, though…
Neodrop
March 23, 2010 at 12:15 amGood news ;8)