Another million Unity developers in the house
Just over a year ago there were a million Unity enthusiasts around the world. As of June 22 this year, there are now 2 million of you. Holy cow!
And, to all our new users: welcome.
Getting to a million developers was an extraordinary achievement. Now, it’s clear that Unity is by far the most used game engine in the world, and simply one of the biggest software development platforms of any kind… yes, I mean in “the category that contains C++, Python, Ruby-on-Rails”.
That’s how insane that number is.
Making Unity better, more accessible
Pairing your talent with our excellent software is helping open up the entire industry, and bringing awesome game-style products to other industries too. This motivates us to keep doing the crazy hard work it is to push Unity further, and further, and further.
We stick with our idea of democratizing game development, making wonderful tools available to all. That’s why we recently made deployment to iOS and Android completely free for individual developers and small companies, and we are doing the same thing with our upcoming Blackberry 10, Windows Phone and Windows Store build options. Plus, we will make the full Pro add-on for Windows free for Unity Pro users when it’s ready for release (soon!).
We also lowered the price barrier by introducing a Unity Pro subscription plan. This new way to get your hands on Unity Pro has been so popular that we will continue to offer it in the long term.
Simple and powerful stuff, and sustainable, meaning we’ll also be there for all of you tomorrow, and next year. That’s important.
Celebrate good times!
To celebrate the 2M milestone, we’re picking one lucky developer – selected at random – who will receive a full all-expenses-paid trip to Unite 2013 in Vancouver and a development suite including Unity Pro plus all commercially available Pro add-ons including iOS, Android, and BlackBerry 10.
Keep at it.
PS: The lucky winner is Rob Smith from Nameless LLC in Irvine! Congratulations!
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