
Back in March 2013, we announced a partnership with Sony based on support for every single one of SCE’s PlayStation platforms, in addition to Unity for PlayStation®3. Today, we’re thrilled to announce that with Unity 4.3 we’re releasing Unity for PlayStation®Vita to the public.
Developers with a licensed developer agreement from SCE for PS Vita will now be able to deploy their game to PS Vita via the Unity engine and make use of platform-specific functionality including:
- Motion sensors
- Front and rear cameras
- Dual analog sticks
- Rear Touch pad
Furthermore, Unity for PS Vita will enable you to integrate the full suite of PSN features into your game, including Trophies, Friends and Matching functionality into your game.
As with all the other platforms we support, Unity for PS Vita allows you to develop your game once, without rewriting the code from scratch; simply build and run it on your PS Vita devkit. Not only that, you can now create both 2D and 3D games with Unity 4.3, animate almost anything with the native animation system Mecanim, and implement very cool graphics. And all of it can be run directly on your PS Vita devkit for quick iteration! Why don’t you head over to the release notes and take a look?
Zoink! has just released their new game “Stick It To The Man” developed in Unity for both PS3 and PS Vita. The game has already been very well received. Check out their game at their website http://www.stickitgame.com/ to see what it is all about!
We are proud to have reached this platform milestone and we are very eager to see what exciting games you will create for PS Vita!
To become a licensed developer for PS Vita please visit the SCE company registration site (https://www.companyregistration.playstation.com).
Related posts
Comments are closed.
24 replies on “PlayStation® Vita deployment is here!”
[…] the new PSM technology, Unity’s existing PS Vita build option gives you full native access to PS Vita as well as full access to PSN. As part of your dev kit, […]
[…] mais um console entrou na festa da Unity: o PS Vita. Na semana passada foi divulgado no blog da Unity Engine que indies que desenvolvem para o portátil agora terão acesso total e irrestrito à versão 4.3 […]
Finally the day came and this is on now. I’m really excited. Thanks :)
Saved as a favorite, I love your web site!
Here is my blog :: free psn redeem Codes
@RONNIE42 It doesn’t matter if you’re in America or Europe if you want to become a licensed developer for Sony consoles.
So what about Indy developers? some of us aren’t in America, would love to test this on the PS Vita, I’d love to test my games on the PS Vita.
@SARA Yes there has been support for the ps3 for ages, but its similar to the PS VITA way, having to get special hardware/software/licenses from Sony, which isn’t too easy unless your a big company.
Is there support for the PS3? Has there been support for the PS3?
Just curious.
Thanks!
[…] Source: Unity […]
[…] Source: Unity3D […]
[…] can refer to their official blog […]
[…] of payments last year Sim City to offically get offline mode DayZ stand alone sells over 1 million Unity 4.3 includes Vita Deployment Titanfall alpha sign up was open but now it’s closed. Sorry. Evolve Pre-order bonus because fuck […]
[…] one of the most used engine-platforms for games, just announced support for the PS Vita as well. PlayStation® Vita deployment is here! ? Unity Technologies Blog For the non-technical people, this engine is used for many of the most popular action games (list) […]
[…] Vía Blog Unity […]
@Bruno
Surely you are right, I was referring to the classic console systems. 3ds does not have the market share as iOS or Android, but with a solid user base of 42+ millions of “real” gamers is still the best selling console/handheld of this generation, widely outselling all the others. In december 3ds has outsold both ps4 and xone combined for example and has what it takes to reach the same success as DS. http://www.vgchartz.com/tools/hw_date.php
@Andrew
3ds leading mobile platform?! You’re kidding, right?
Nintendo is crying their *** out since Jobs and Google created the app stores.
Satoru Iwata is still crying like a baby right now.
Thanks for sharing, great news for PSM users. Keep updating you guys providing useful info for us.
[…] движка Unity объявили в своем блоге о том, что в последнюю версию Unity 4.3 была добавлена […]
[…] […]
[…] http://blogs.unity3d.com/2014/01/15/playstation-vita-deployment-is-here/ […]
[…] interested in using Unity to build or port their game to Vita can find more information at the offical blog […]
This is indeed a great news for any Unity developers, but I’m still waiting for an exporter for Nintendo 3DS which is (right now) the leading mobile gaming platform! ;)
It seems we decided to kill the display of trackbacks, but didn’t update the code right. Small error, but I am sick of trackbacks so I think it was a good choice.
[…] Unity3D via Destructoid […]
[…] Source : Blog de Unity […]
[…] a blog post on Wednesday, Unity announced that its 4.3 update would include development tools for Sony’s […]
[…] NS: Unity 公式 PlayStation® Vita deployment is here! […]
[…] Source: Unity Blog […]
[…] the company behind the indie-friendly (or really, everyone-friendly) Unity game engine, is officially up and running on the PlayStation Vita with the release of Unity 4.3. It’s the product of a partnership the […]
Why there is an info: “Comments (54)” and list of 12 comments
[…] has announced that Unity 4.3 will include Unity for PlayStation Vita. Unity for PS Vita will offer developers with licensed developer agreement from SCE to use the […]
[…] Unity poinformowała, że udostępniła silnik Unity 4.3, który umożliwia tworzenie gier na handhelda PlayStation […]
[…] Unity poinformowała, że udostępniła silnik Unity 4.3, który umożliwia tworzenie gier na handhelda PlayStation […]
[…] una reciente publicación realizada en el blog oficial del motor de esta plataforma, cualquier desarrollador de Unity que posea también un acuerdo de licencia de […]
[…] Technologies has announced the latest version of the Unity game engine, Unity 4.3, has received PlayStation Vita […]
[…] официальному блогу разработчиков, Vita-версия Unity теперь поддерживает все […]
[…] Developers interested in using Unity to build or port their game to the Vita can find more information at the offical blog post. […]
[…] Developers interested in using Unity to build or port their game to the Vita can find more information at the offical blog post. […]
[…] 经由: Engadget 引用来源: Unity […]
[…] such as motion sensors, dual analog sticks, rear touch pad, and front and rear cameras, Unity wrote in a blog post on Wednesday. Version 4.3 was released in […]
[…] Unity is now available on PlayStation Vita for developers! Basically, “Unity for PS Vita allows you to develop your game once, without rewriting the code from scratch; simply build and run it on your PS Vita devkit.” Now bring on the games! [Source] […]
[…] today, the Unity engine is now available to be used on PlayStation Vita games if you so desire. Unity 4.3 is open to the public and […]
[…] Unity is now available on PlayStation Vita for developers! Basically, “Unity for PS Vita allows you to develop your game once, without rewriting the code from scratch; simply build and run it on your PS Vita devkit.” Now bring on the games! [Source] […]
For anyone following along, as Ray says, the PSM acct is totally different than a PSN acct. To self publish on PSN or become a licensed dev, you have to sign up here: http://us.playstation.com/develop/
(at least for devs in the Americas)
[…] “Not only that, [but] you can now create both 2D and 3D games with Unity 4.3, animate almost anything with the native animation system Mecanim, and implement very cool graphics,” Unity said in a blog post. […]
[…] Unity is now available on PlayStation Vita for developers! Basically, “Unity for PS Vita allows you to develop your game once, without rewriting the code from scratch; simply build and run it on your PS Vita devkit.” Now bring on the games! [Source] […]
[…] “Not only that, [but] you can now create both 2D and 3D games with Unity 4.3, animate almost anything with the native animation system Mecanim, and implement very cool graphics,” Unity said in a blog post. […]
[…] Unity (versão 4.3), receberá em breve suporte ao Playstation Vita, de acordo com postagem no blog oficial. Games poderão ser desenvolvidos para o portátil, inclusive com suporte as duas câmeras, […]
[…] Sumber: Unity blog […]
[…] to a blog post on the Unity website, the Vita version of Unity supports all of the handheld’s unique features including […]
[…] To read the official release head here. […]
[…] a blog post today, the software company has brought its development suite to the PlayStation Vita, giving it a […]
Is this a different product than this:
http://thevitalounge.net/sony-inviting-beta-testers-for-unity-on-ps-mobile/
also, this seems to be a post for Unity on PSM as well:
http://blog.us.playstation.com/2013/03/21/unity-tools-coming-for-playstation-developers/
Thanks!
[…] to a blog post on the Unity website, the Vita version of Unity supports all of the handheld’s unique features including […]
[…] una reciente publicación realizada en el blog oficial del motor de esta plataforma, cualquier desarrollador de Unity que posea también un acuerdo de licencia de […]
[…] su meta de llegar a la mayor cantidad de plataformas de juego. A través de una publicación en el blog oficial de Unity han confirmado que muy pronto llanzarán el soporte para desarrollar juegos de PS Vita junto a la […]
[…] Vía: Unity […]
[…] Vía: Unity […]
[…] Source: Unity […]
[…] a blog post today, the software company has brought its development suite to the PlayStation Vita, giving it a […]
[…] its mark on every gaming platform imaginable. As of today, January 15, 2014, the Unity engine is now available to all developers working on PlayStation Vita […]
[…] PlayStation® Vita deployment is here! – Unity Technologies Blog. […]
looks like you can apply for a beta in your psm developer account =3, hope this is ready for global game jam 2014.
@ ERIC – You have to be licensed for VITA; PSM doesn’t count.
[…] har på sin blogg meddelat att samtidigt som version 4,3 av spelmotorn släpps, följer även stöd för utveckling […]
[…] Source. […]
[…] such as motion sensors, dual analog sticks, rear touch pad, and front and rear cameras, Unity wrote in a blog post on Wednesday. Version 4.3 was released in […]
Same question as Michael :o
[…] such as motion sensors, dual analog sticks, rear touch pad, and front and rear cameras, Unity wrote in a blog post on Wednesday. Version 4.3 was released in […]
[…] Unity Technologies announced that Unity 4.3 now supports deployment to the PlayStation Vita […]
[…] such as motion sensors, dual analog sticks, rear touch pad, and front and rear cameras, Unity wrote in a blog post on Wednesday. Version 4.3 was released in […]
So… I’m guessing PSM developers can’t take advantage of this?
[…] 4.3 now supports PlayStation Vita, according to an announcement on the Unity Blog. Developers with a licensed developer agreement from SCE for PS Vita will now be able to use the […]
[…] 4.3 now supports PlayStation Vita, according to an announcement on the Unity Blog. Developers with a licensed developer agreement from SCE for PS Vita will now be able to use the […]
We’re registered devs + publishers, but don’t have an “account rep” from Sony. I’ve been all through the PSM dev forums and there’s an old beta announcement there, but nothing on the release.
I posted anyway, and have contacted our Unity rep to try to find our way to the goods…
[…] It was announced in March of last year that Unity would support all of Sony’s platforms, including the PlayStation Vita. Today that is finally a reality. The following was announced on the Unity blog: […]
[…] folks at Unity have announced today that version 4.3 of their versatile game engine will now support the PlayStaton […]
Wow, I’ve been waiting for this for a while! Great news, and great work guys! :)
My body is ready!
Are there any plans to bring this to indie game developers who own the PSVita? That would be a dream come true.
[…] un comunicato sul blog ufficiale, Unity ha annunciato il rilascio del modulo di deployment per PS Vita, disponibile per tutti gli sviluppatori registrati […]
[…] http://blogs.unity3d.com/2014/01/15/playstation-vita-deployment-is-here/ […]
@Byron If you are already registered, speak with your Sony account representative
How do registered Vita developers actually get hold of this?