Unite Boston Update: Rob Pardo, Full Session Schedule, and Made with Unity Showcase!
Hey everyone, Unite Boston is quickly approaching as it’s now only one month away. We’re excited to host it this year at the John B. Hynes Veterans Memorial Convention Center in Boston on September 21-23.
Today we’re pleased to say that our full session schedule is now live so that you can plan your time in Boston to be as productive and educational as possible.
In addition, we’re excited to announce that Rob Pardo will be participating in the Unite Boston keynote as a guest speaker! Rob, former Chief Creative Officer at Blizzard Entertainment, has been travelling around the world visiting developers as a Unity consultant, sharing his own knowledge about design and development practices and learning more along the way as well. For those unfamiliar, Rob is one of the videogame industry’s most respected and influential voices and has played a huge role in the development of some of the world’s most famous and beloved gaming franchises like World of Warcraft, StarCraft: Brood War, and Warcraft III: Reign of Chaos. To view the full session schedule, visit the Unite Boston website and scroll down the page.
New this year, in collaboration with Execution Labs, we will have a showcase area for projects developed using Unity. The showcase is open to projects in all stages of development and developers selected to participate in the showcase will be given a display area at the conference to show off to all the conference attendees. For more information about the showcase and to submit your game for a chance at participation in the showcase, just follow this link, fill out the form, and submit!
Additionally at this year’s Unite, we have a great line up of exhibitors including Facebook, Microsoft, Morph3D, Nintendo, Oculus, Project Tango, Qualcomm, PlayStation, Samsung, VirZoom, IMVU, Meta, Allegorithmic, Surre.al, ARM, Thinksquirrel, Leap Motion, Game Insight, Photon, PlayFab, Perforce Software and Blue Frog Robotics who will be on hand to demonstrate their technologies and talk to you about how it might benefit your development.
We’ll also have Asset Store Publishers showcasing their plugins, assets and tools such as Cinema Suite, Fungus Games, Invert Game Studios, LaneMax, Quantum Theory, Opsive, ProCore, Rust, Text Mesh Pro and PopcornFX at the Asset Store booth over the course of three days.
Make sure to visit the Unite Boston website to get all the details of the show! We’ll see you there!
Update 8.27.15: Rob will also host a Fireside Chat and Q&A on Wednesday morning. Rob will discuss things to consider as developers are continually faced with the challenge of making successful games in an ever-evolving industry. Then you’ll have the opportunity to get any of your questions answered by Rob himself.