Launched just a few months ago, Adam: Episode 2 and 3 have millions of views and are still generating loads of excitement. To fuel your creativity, Unity is releasing sample packs of ADAM EP2/EP3 characters, scenes, and Timeline assets, as well as an executable version.
Oats Studios produced two Adam sequels inspired by an original Adam demo, written and directed by Unity's Veselin Efremov, released in 2016. Thanks to the power of real-time production and the creative innovation that came from this new way of working, the Oats team produced these short films in half the time expected.
Director Neill Blomkamp and his crew went onsite to an abandoned mine in California to capture incredible digital footage by drone and on the ground. They also built lifelike characters using real actors, digitized clothing, motion capture (mocap) and photogrammetry techniques. They pulled all of these rich assets into Unity and assembled the films using the Timeline feature, among others.
The first of their two shorts premiered at Unite Austin in 2017.
Because Oats and Unity are dedicated to fostering creativity, we are sharing many of the Adam assets with fellow creators on the Unity Asset Store to explore and use for educational purposes.
This file was built directly from Adam Episode 2. By downloading the executable, you can experience what real-time production feels like from a creators’ perspective. It allows the user to play and stop the film at any point, zoom and rotate the camera, etc., letting you both examine and reimagine the content. You can “shoot” render and cut all in one place. Chris Harvey, VFX supervisor, described this film as being “alive.”
We hope you’ll be delighted by this as well.
Get the Adam: Episode 2 executable here (size: 7.4 GB [unzipped] / Windows DX11 only). It is expected to run at 30 FPS @ 1080p on a GeForce GTX 1060 and Intel Core i7.
Use the following controls to play – and interact with – the file.
Control | Use to: |
F1 key | Toggle visibility of instruction panel |
Left-mouse button/Space bar | Toggle playback |
Right-mouse button | Rotate the camera (paused) |
Mouse scroll wheel | Zoom the camera (paused) |
Right/Left arrows | Skip playback forward/backward |
Ctrl/Alt + arrow | Skip playback more/less |
Liven up your own projects with these Adam EP2/EP3 personas
Get the Character Pack here. This pack comes with three characters that you can explore and even experiment with in your own projects. Here you can see them in action:
They are mesh models with skeletons and full material applied for manipulation in the Unity Editor. We have also included a Look Dev tool for you to get acquainted with character details from multiple perspectives. For example:
Control | Use to: |
Left-mouse button | Orbit camera |
Middle-mouse button | Zoom |
Right-mouse button | Pan |
Please note that this Character Pack is made available under a custom end-user licensing agreement (EULA), which does not allow commercial use.
Drone’s-eye view of the Adam EP3 set in California
Get the Photogrammetry pack here. This package comprises the exterior environment where most of Adam EP 3 took place. This dystopian landscape was captured by Oats with an extraordinary level of detail and includes:
You also get all materials and textures, which are capped at 1K for fast loading and preview. To fully enjoy this rich environment pack, download the complete 4K textures here, but be aware that it’s a very large file (15GB).
Please note that this Photogrammetry Pack is made available under a custom end-user licensing agreement (EULA), which does not allow commercial use.
The Mirror’s virtual acting debut courtesy of mocap
There’s a lot of interest from our community about the use of Alembic in the Adam EP2/EP3 project (you can read about it in my Alembic blog post), which is why we’re releasing this package with a simplified version of the scene where we first encounter The Mirror (see link below).
Get the Alembic Timeline Sample pack here. This package includes:
This pack will help you understand how to assemble all relevant assets and how Oats used Timeline tracks to achieve true character performance playback in real time.
Please note that this Alembic Timeline Sample is made available under a custom end-user licensing agreement (EULA), which does not allow commercial use.
We hope you download and check out these asset packages and the executable. Most importantly, we hope you’ll be inspired to continue developing inspiring Unity projects that we can all enjoy.
Special thanks to Jean-Philippe Leroux (Senior Technical Artist – Lighting) and John Parsaie (Graphics Engineer) for their assistance in preparing the three Adam EP2/EP3 asset packages.
For more behind-the-scenes info about Adam EP2 and EP3, be sure to check out this Made with Unity page for an in-depth story, images, videos and more.
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