Community Component – 2019 in review and community creators to follow

January 15, 20202

Last year had great highlights like, the longest uninterrupted streak of #UnityTips on Twitter, regular weekly episodes of Best of Made with Unity projects and the rise of a new wave of Unity centric content creators on YouTube. With so much awesomeness to keep track of we're ded... Read more

Last year had great highlights like, the longest uninterrupted streak of #UnityTips on Twitter, regular weekly episodes of Best of Made with Unity projects and the rise of a new wave of Unity centric content creators on YouTube. With so much awesomeness to keep track of we're ded... Read more

Reimagining in-vehicle experiences with real-time 3D

January 14, 20201

Unity is teaming up with NXP Semiconductors, the world’s largest provider of automotive semiconductors, to demonstrate a human-machine interface (HMI) toolchain that oper... Read more

Understanding Lifetime Value and using it to grow your game

January 13, 20208

The secret to creating a successful mobile games business is to have players that come back to your game day after day. The way to do that is by focusing on the one metri... Read more

How to set up Unity’s High Definition Render Pipeline for high-end visualizations

January 9, 202012

Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator and promote Unity as a photogr... Read more

7 steps to grow your game with paid user acquisition

January 8, 20202

After countless hours of development and iteration, you finally launched your mobile game in various app stores. But this is just the beginn... Read more

Unity at Sundance Film Festival 2020

January 7, 2020Reply

In January of 2020, real-time storytellers will be able to dazzle and inspire the Sundance Film Festival audience with immersive creative ac... Read more

Unity Simulation is now on AWS, making it multi-cloud compatible

+1 January 7, 20206

Today at CES, we announced that Unity Simulation, our cloud-based simulation product, is now multi-cloud compatible with its launch on Amazo... Read more

Mixed and Augmented Reality Studio (MARS): Designing a framework for simplified, flexible AR authoring

January 3, 20203

We set out to build workflows that give creators the ability to make AR applications that work the way we want them to: context-aware, flexi... Read more

Lexus opens the door for virtual production in Unity

January 2, 20201

Car buyers increasingly expect rich and unique online experiences during their purchase journeys. In this post, learn how Lexus is using Uni... Read more

The most wonderful (real)time of the year

December 23, 20193

The excitement of the holiday season is all around us. It’s in the ambient festive buzz. The queues at the shops. The crowded flights, train... Read more

EditorXR Runtime

December 20, 20198

In 2016, Unity Lab’s Authoring Tools Group released the first version of EditorXR, our extension for working in Unity’s Scene View in XR hea... Read more

How Tactic used augmented reality to bring Coca-Cola to life for the holidays

December 19, 20191

Tactic is using Unity to pioneer a new category of brand marketing: AR-enhanced product packaging. Pointing your phone’s camera at a package... Read more

Download our new 2D sample project: Lost Crypt

+1 December 18, 201920

We put our new 2D tools through their paces to create a 2D side-scroller demo. In this post we show how these integrated 2D tools can help y... Read more