Improve workflows, validate decisions, and avoid errors with Presets

+1 October 11, 20197

With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Presets can benefit development teams of all sizes, from streamlining repetitive tasks or validating design decisions, to enforcing standards and ... Read more

With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Presets can benefit development teams of all sizes, from streamlining repetitive tasks or validating design decisions, to enforcing standards and ... Read more

Customizing Snaps Prototype assets with ProBuilder

+1 October 7, 20194

We recently introduced Snaps, asset packs designed to help bring your projects to life. Read on to learn how you can benefit from using Snaps to lay out your levels quick... Read more

Unity acquires ChilliConnect

October 3, 20199

You’ve heard us talk about bringing LiveOps to your game management, and at Unity, we believe in having a choice when looking for the right tools to fit your needs. To... Read more

Labs Spotlight: Project MARS

October 2, 20197

Project MARS, Mixed and Augmented Reality Studio, is a new Unity toolset specifically designed to help our creators make better spatial experiences and games that can run... Read more

Speed up mobile iteration with the new Device Simulator

September 27, 201927

When you’re creating content for mobile devices, you have to test and tweak your project to make sure it works with a huge variety of device... Read more

Unity Roadmap @ Unite Copenhagen 2019

September 26, 201922

At Unite Copenhagen, we talked about what’s on our roadmap for our upcoming Unity 2019.3 and 2020.1 and presented our vision for what you sh... Read more

Connecting design and construction with Unity Reflect

September 25, 20193

Check out the first project leveraging Unity’s new architecture, engineering, and construction (AEC) product, Unity Reflect. Designed by awa... Read more

AEC

Shaping the world with real-time 3D: Unite Copenhagen keynote highlights

September 23, 201925

Unite Copenhagen is officially here, and we’re thrilled that the action is taking place just down the street from where the first lines of U... Read more

How the Lightweight Render Pipeline is evolving

September 20, 201942

We have renamed the Lightweight Render Pipeline in 2019.3. It’s now the Universal Render Pipeline, a powerful solution that delivers beautif... Read more

deltaDNA joins Unity offering best-in-class tools to engage your players

September 19, 20198

We’re excited to announce that deltaDNA is joining Unity, bringing robust LiveOps tools to keep your players playing! Unity’s team of mor... Read more

Support for Apple Sign in

+1 September 19, 201910

At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on... Read more

Bringing immersive storytelling to brands at NewFronts West 2019

September 19, 20192

Storytelling transports us to new worlds. Remember when you were five years old and you could imagine the stories you heard coming to life? ... Read more

Stream high-quality real-time graphics through your browser with our new WebRTC framework

September 17, 201915

Now you can develop applications that take advantage of Unity’s rapidly advancing graphics capabilities without being constrained by device ... Read more