Starting with Unity 2019.1, Timeline supports markers! In this blog post, I will show you how to create custom markers.
Previously, I exp... Read more
Since Timeline's introduction in 2017, we know that you've been patiently waiting for a way to send events. Well, wait no more! Starting in ... Read more
Unity launched Timeline along with Unity 2017.1 and since then, we have received a lot of feedback about it. After talking with many develop... Read more
Timeline is a powerful tool for creating cutscenes and short movies. But there’s more to it! Let’s see how we can leverage Timeline to blend... Read more
Last week, we announced the Neon Challenge, a real-time environment art challenge inspired by Veselin Efremov’s project, Neon. A project tha... Read more
One of the biggest bottlenecks in film production is waterfall development. Read how Neill Blomkamp’s Oats Studios used Unity’s Timeline fea... Read more
Adam Myhill, our Head of Cinematics, has been overwhelmed by the great reactions to how our community has been using Cinemachine and Timelin... Read more
Introducing Unity to a whole new audience
We recently had a fantastic showing at the VR in the Sky event in New York City. Part of VR Soc... Read more
July 11- UPDATE: Unity 2017.1 has shipped. We have a complete getting started with Timeline & Cinemachine series.
Check the four sess... Read more
One of the highlights at GDC 2017 was the Timeline demo.
Timeline is a powerful new visual tool that allows you to create gorgeous cinema... Read more
With 2.5 out the door, I finally got some time to work on new features. I love that part - to me new features are so nice - the first couple... Read more
Created by the Emmy Award-winning team that brought you Baymax Dreams, Sherman is a new short film crafted with Unity’s High Definition Rend... Read more
The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices a... Read more
Made With Unity