Posts by Anthony Yakovlev

Use articulation bodies to easily prototype industrial designs with realistic motion and behavior

+1 May 20, 20207

In Unity 2020.1 we have a new Physics component: ArticulationBody. Articulations make it easier than ever to simulate robotic arms and kinem... Read more

Physics updates in Unity 2019.3

October 22, 201929

Unity 2019.3 beta brings quite a few updates to our PhysX integration. This will make the current implementation more precise, faster, and m... Read more

Physics Changes in Unity 2018.3 Beta

November 12, 201835

The main change Unity 2018.3 brings to physics is the 3D physics engine upgrade, from PhysX 3.3.3 to PhysX 3.4.2. It’s the first time we shi... Read more

High-performance physics in Unity 5

July 8, 2014109

We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0. We’ve been using PhysX 2.8.3 for a while now. W... Read more