Explore Unity’s new, experimental netcode library and the underlying patterns of a multiplayer game in our small scale cooperative RPG, Boss... Read more
The open source MLAPI project joins the Unity family. Read on to discover some of the changes you can expect as we build Unity’s first-party... Read more
We evaluated and researched today’s most popular netcode frameworks for multiplayer games to inform your decision.
Updated on 21st October... Read more
This blog was last updated, 27th April 2020.
As many of you know, we put UNet into maintenance mode because we believe there is a better wa... Read more
As part of our commitment to solving challenges for connected games development, we’ve focused first on real-time multiplayer games, and we’... Read more
Through our connected games initiatives, we’re revamping how we can make networked games easier, more performant, and multiplayer-ready by d... Read more
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