For a long time, we had Exploratory Testing weeks (ET weeks) as one of the major test phases on every Unity release. The whole QA group woul... Read more
Getting changes to our mainline source repository (aka trunk) has never been easy, but the problems scale with the amount of people trying t... Read more
Last week, the Unity Odessa office hosted a “Unity Night”, together with colleagues from Denmark and Finland. Over 100 people attended and ... Read more
Hi everyone! I want to share with all of you the news on Game Hackathon that took part in Lvov, Ukraine last weekend.
Unity Technologies ... Read more
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Licensing solution for offloading Unity project builds to network hardware.