On behalf of the Unity ML-Agents team, we want to wish everyone and their loved ones a happy holiday and new year! As we close out 2020, we... Read more
Posts by Jeffrey Shih
Within Eidos Labs, several projects use machine learning. The Automated Game Testing project tackles the problem of testing the functionalit... Read more
On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow g... Read more
On March 23rd, we announced Unity Game Simulation at the Google for Games Developer Summit. Unity Game Simulation is a cloud service that en... Read more
After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tow... Read more
In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries fro... Read more