When I encounter an API in Unity that I am unfamiliar with the first thing I (and most of us) do is go to the Unity Scripting API Manual to ... Read more
Today marks three years since our first patch release (4.3.7p1) way back on 15th of May 2014 and the subsequent creation of the Sustained En... Read more
In a previous post, I wrote about the performance considerations when using the various curve modes available in the particle system. This t... Read more
Starting with Unity 5.3, you have full scripting access to the particle system’s modules. We noticed these new scripting features can be a b... Read more
Among all the shiny new features, there is a tiny one line in the Unity 5.3 release notes for a feature that I found useful and I think you ... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.