Posts by Karl Jones

Verifying the scripting docs – Fun with EditorTests

When I encounter an API in Unity that I am unfamiliar with the first thing I (and most of us) do is go to the Unity Scripting API Manual to ... Read more

August 18, 201718

Happy Patch Day!

Today marks three years since our first patch release (4.3.7p1) way back on 15th of May 2014 and the subsequent creation of the Sustained En... Read more

May 15, 201727

#unitytips: ParticleSystem Performance – Culling

In a previous post, I wrote about the performance considerations when using the various curve modes available in the particle system. This t... Read more

December 20, 201622

Particle System Modules – FAQ

Starting with Unity 5.3, you have full scripting access to the particle system’s modules. We noticed these new scripting features can be a b... Read more

April 20, 201633

Custom Coroutines

Among all the shiny new features, there is a tiny one line in the Unity 5.3 release notes for a feature that I found useful and I think you ... Read more

December 1, 201567