Building a game is a creative process that involves many challenging steps including defining the game concept and logic, building assets an... Read more
From the moment we introduced it last September, the developer community has wholeheartedly embraced the ML-Agents Toolkit beta. We’ve seen... Read more
Since our beta launch in June, Remote Settings has been very popular among our developers. The tool has been used in many different creative... Read more
Running a game as a live service means you can adapt your game to your players’ needs, keep your game fresh and make the experience more enj... Read more
The 2016 year-in-review data report on global mobile and VR gaming trend is now available! Created in partnership with SuperData Research, t... Read more
The Games-as-a-Service model offers a way to keep your mobile games fresh because you can continually release launch campaigns, IAP sales, g... Read more
Android and iOS players have nearly the same average number of sessions per day (2.4 vs. 2.38)
Android players spent 26... Read more
Starring Unity Analytics
“It is a capital mistake to theorize before you have all the evidence,” wrote Sir Arthur Conan Doyle in one of his... Read more
The Q2 2016 edition of the “Games by the Numbers” report is now available! This quarterly report reveals global game install trends across d... Read more
Unity Analytics released the second edition of the “Games by the Numbers” report, which employs data to reveal game install trends across di... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.