Posts by Matt Schell

Customizing Snaps Prototype assets with ProBuilder

+1 October 7, 20193

We recently introduced Snaps, asset packs designed to help bring your projects to life. Read on to learn how you can benefit from using Snap... Read more

Creating an Interactive Vertex Effect using Shader Graph

+1 February 12, 201920

We created an example interactive vertex displacement effect with Shader Graph and the Lightweight Render Pipeline to help you use these fea... Read more

Unity’s Demo Team – The creators behind Unity’s most stunning visuals

May 25, 20184

With over 3.5-million views, Book of the Dead is hugely popular and many want to know how it was accomplished. Unity evangelist Matt Schell ... Read more

Unity Training Roundup: 2D features & tips

January 13, 20185

In recent versions of Unity, some incredible 2D tools have been added. Now that we’ve reached a critical mass of 2D features, it feels like ... Read more

Best Live Trainings of 2017: Object pooling, shader writing and particle splatting

December 16, 201712

This year has been a great year for us in Online Evangelism and next year is shaping up to be even better (and busier!). Coming into the end... Read more

Making cool stuff with ScriptableObjects

November 20, 201734

I'm Matt Schell, the Senior Screencaster on the Online Evangelism team at Unity. I make stuff in Unity and teach others how to do it via our... Read more

Spotlight on Amplify Shader Editor: Making Your Game Stand Out With Custom Shaders

May 22, 20172

The first opportunity your game has to grab a potential player’s attention is always through what they see on the screen. Before they even h... Read more

Spotlight on Playmaker: Visual scripting that lets you bypass the code and unleash your creative potential

May 4, 201723

Playmaker the best-selling visual scripting tool on the Unity Asset Store, with over 2,800 reviews and a 5-star rating average. Learning to... Read more