In part I and part II of our ARCore blog series, we shared how you can leverage ARCore for Unity features, like motion tracking to create a ... Read more
Posts by Mauricio Vergara
In Part I of our ARCore series, we shared some creative ideas on how you can use capabilities like light estimation to unlock new forms of u... Read more
OTOY’s cinematic render engine integration with Unity just got its next major update, opening up new possibilities for you! As the worlds of... Read more
ARCore for Unity is out of developer preview. Starting today, developers can use ARCore 1.0 for Unity to create high quality AR apps for mor... Read more
Unity 2017.3 offers out-of-the-box support for Vuforia 7. Developers can build cross-platform AR apps that blend 3D graphics with all types ... Read more
OTOY’s cinematic render engine for the Unity editor has arrived! OctaneRender® is the first and fastest path-traced, GPU-accelerated render ... Read more
Google's ARCore SDK preview is available today for Unity 2017.2b9. ARCore will enable AR (Augmented Reality) development for the entire Andr... Read more
At Unite ‘16 Los Angeles we announced a collaboration with PTC to Integrate the Vuforia Augmented Reality platform with Unity. Using advance... Read more