Posts by Rinaldo Tjan

Experimenting with Shader Graph: Doing more with less

February 25, 202121

You can improve the runtime efficiency of your shader without sacrificing the quality of your graphics by packing physically based rendering... Read more

Spotlight Team Best Practices: Making believable visuals in Unity

March 9, 201824

Being part of the Spotlight Team, I am fortunate to be involved in some very interesting projects. The Spotlight Team at Unity works on game... Read more