This post explains the technology behind Mecanim Humanoids. How it works, strengths and limitations, why some choices were made and hopefull... Read more
After the excitement of the Unity 4 release and the creative blast of Ninja Camp, it’s time for another Mecanim update.
U... Read more
My name is Robert Lanciault. I am lead developer for Mecanim at Unity. I wrote this post to provide more information about what you c... Read more
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