Posts by Thomas ICHÉ

Now Available: The Spaceship Demo Project using VFX Graph and High-Definition Render Pipeline

Last year, at Unite LA, we released a video showcasing the brand-new Visual Effect Graph in action through a First-Person Game walkthrough, ... Read more

August 19, 201923

Upgrading VFX in the FPS Sample with Visual Effect Graph

Last year, at Unite LA, we unveiled our FPS Sample project and Visual Effect Graph. FPS Sample is aimed to show developers how to set up a f... Read more

April 10, 20198

Visual Effect Graph Samples

Visual Effect Graph empowers you to author next-generation visual effects through its node-based behaviors and GPU-based compute power. For ... Read more

March 6, 20197

VFX Toolbox: Experimental Image Sequencer Update

 Hey VFX Artists! We are releasing today an update of the Image Sequencer with many improvements. Be sure to download it and give it a try! ... Read more

January 27, 2017

Free VFX Image Sequences & Flipbooks

It is not so common to have either resources or budget to author smoke, fire and explosion flipbooks in video game industry. Here are some i... Read more

November 28, 2016

Experimental Feature: VFX Toolbox Image Sequencer

One of the major production challenges for VFX Artists lies in making good and reliable flipbook texture sheets. We just released our Image ... Read more

November 9, 201613