Early in the planning phase of The Blacksmith, we knew we wanted an atmospheric scattering solution that would give us a little bit more det... Read more
When planning The Blacksmith short film, we never really prioritized a custom skin shader high enough for it to have any realistic chance of... Read more
It was bright and sunny morning. It must have been some time last fall, when we finally got the message we had all been waiting for: a Chall... Read more
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