On behalf of the Unity ML-Agents team, we want to wish everyone and their loved ones a happy holiday and new year! As we close out 2020, we... Read more
Posts by Vincent-Pierre Berges
On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow g... Read more
Every Summer, we recruit interns to help us deliver on our mission to empower Unity developers with AI and Machine Learning tools and servic... Read more
Today, we're making a major upgrade to the Unity ML-Agents Toolkit to leverage the Unity Inference Engine, a new library that enables cross-... Read more
We’ve added a two new enhancements in the Unity ML-Agents Toolkit v0.6 based on your feedback! The first enhancement improves the usability ... Read more
Building a game is a creative process that involves many challenging steps including defining the game concept and logic, building assets an... Read more
We are committed to working to help make Unity the go-to platform for Artificial Intelligence (AI) research. In the past few weeks, we’ve se... Read more