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Game Metrics: Their True Nature and What You Shouldn’t Live Without

December 5, 20137

This featured guest article by Christian Thurau on game metrics, from essential to advanced, and their value in game development. Christian ... Read more

Unity web hack: embedding Asset Store items made easy

December 4, 201310

You have a website, right? Or a blog? When posting about the Asset Store, it’s good to show which one of all the amazing assets are you talk... Read more

Cutting edge AAA shading technology for all

November 21, 201326

Physically-based surface shaders in the Asset Store So… physically-based surface shaders. Physically-based what? I hear you say. Even tho... Read more

Unity and GameAnalytics Partner Up! Roadhouse Interactive Shares Their Experience With Both Tools

November 19, 20131

Exciting news! GameAnalytics and Unity Technologies have partnered up to bring developers an unprecedented analytics solution!  Analytics ha... Read more

The 10 commandments of asset promotion

October 21, 20139

Maybe you’ve created a great 3D model or an editor extension for Unity, but now it’s sitting at the Asset Store shelves and gathering dust. ... Read more

UMA goes open-beta!

August 26, 20137

Ahoy Unity developers!  You may have heard a little bit about Fernando Ribiero's UMA (Unity Multipurpose Avatar) system, which is being deve... Read more

In-Game advertising with PaeDae

August 26, 20134

How do you monetize iOS games with in-game advertising without breaking up a cohesive gameplay experience? PaeDae, the new Online Service pa... Read more

Interview with the team behind Profi Developers

August 26, 20132

A chat with Asset Store publisher Profi Developers What do you sell in the Asset Store? Daniel Sklar (CTO): We primarily prepare 3D envi... Read more

Mixamo All Access Pass Now Available in the Unity Asset Store

August 26, 2013

All Access Pass by Mixamo Mixamo’s new All Access pass is now available to Unity developers directly from the Unity Asset Store. An All Acc... Read more

Funding Indie Games with the Asset Store

July 19, 20137

The following post was written by Calle Lundgren from VisionPunk as a follow up to his Unite Nordic talk. At the end of this post you can wa... Read more

Tutorial: MultiPlatform Toolkit by Owlchemy Labs

July 18, 20131

The idea of 'Code Once - Deploy Everywhere' has been a Unity development mantra since its inception. With most of the tough porting work han... Read more

Interview with Michael Orkisz of Manufactura K4 (Michael O.)

July 18, 2013

You’ve no doubt taken notice of the amazing environment assets created by Michael Orkisz. He’s created a wide range of environments, from sc... Read more

Brian Fargo: inXile asset crowdsourcing experiment a “resounding success”

February 18, 2013

Here’s what Brian Fargo has to say about about the joint asset crowd-sourcing project between his studio, inXile, and the Asset Store for hi... Read more