Hi there! My name is Tomek and I am the main developer behind Unity Test Tools. Ever since the first release we are actively developing the ... Read more
Thomas Was Alone developer, Mike Bithell, is struggling to accept that his creation is out on so many platforms thanks to Unity. The Asset S... Read more
Greetings all! I'm pretty chuffed that Simplygon's AAA quality mesh reduction and automatic LOD technology is now available to Unity users ... Read more
I'm pretty fond of Kii, with whom Unity has a very amicable relationship! They've got what I think is one of the most promising backend-as-... Read more
*** Updates! * Added simple arcade style 2-axis aircraft control example. * Added “Handheld Camera” prefab. Has realistic fuzzy tracking ... Read more
Unity and Kii Cloud Team Up for the Love of the Game
(This guest blog post comes from our online service partner, Kii) With Kii, game developers get a fast and scalable backend, powerful... Read more
This featured guest article by Christian Thurau on game metrics, from essential to advanced, and their value in game development. Christian ... Read more
You have a website, right? Or a blog? When posting about the Asset Store, it’s good to show which one of all the amazing assets are you talk... Read more
Physically-based surface shaders in the Asset Store So… physically-based surface shaders. Physically-based what? I hear you say. Even tho... Read more
Exciting news! GameAnalytics and Unity Technologies have partnered up to bring developers an unprecedented analytics solution! Analytics ha... Read more
Maybe you’ve created a great 3D model or an editor extension for Unity, but now it’s sitting at the Asset Store shelves and gathering dust. ... Read more
Ahoy Unity developers! You may have heard a little bit about Fernando Ribiero's UMA (Unity Multipurpose Avatar) system, which is being deve... Read more
How do you monetize iOS games with in-game advertising without breaking up a cohesive gameplay experience? PaeDae, the new Online Service pa... Read more