Some time ago we've announced our third Unite conference.
The conference will have many Unity employees, as well as Unity users, giving p... Read more
This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... Read more
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... Read more
This blog post is written by Sándor Moldán who is working on a set of Terrain Erosion tools for Unity. The project is one of four selected p... Read more
This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... Read more
Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working h... Read more
Some ambitious community members from the #unity3d IRC channel have put their heads together and organized a competition to create simple ex... Read more
Prominent iPhone publisher Chillingo, who published Touch KO (made in Unity!), is actively courting Unity developers on our forums. If you'r... Read more
After a crazy week featuring not one but three separate events crammed into the span of one week (plus this past week of travel and catching... Read more
Two weeks ago we announced our Unity Summer of Code program through which we offer indie & student developers the chance to get paid for... Read more
I've always said that Unity as a product is made up of 60% community, 20% grand ideas and concepts, 15% groovy tech and 15% wicked developer... Read more
We here at Unity Tech draw inspiration from a variety of sources, some come from within, others from outside, this one definitely came from ... Read more
In early April a discussion started about possibly getting some folks from the Unity community together during or just after WWDC. The threa... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.