Thanks to you guys, having an iPhone game made with Unity topping iPhone chart sales is no surprise to anyone. But do you know that there we... Read more
ShogunGamer's Corey Rollins did a great interview with EA Tiburon's Greg Rinaldi about his team's experience using Unity to create Tiger Woo... Read more
Just a quick announcement to say that our users have organized a gathering of Unity developers in downtown Austin at 8pm tonight (Thursday) ... Read more
We're happy to announce that tickets to this year's Unite '09 conference are now on sale! This year's event is a bit different than the prio... Read more
This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. T... Read more
Some time ago we've announced our third Unite conference.
The conference will have many Unity employees, as well as Unity users, giving p... Read more
This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... Read more
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... Read more
This blog post is written by Sándor Moldán who is working on a set of Terrain Erosion tools for Unity. The project is one of four selected p... Read more
This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... Read more
Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working h... Read more
Some ambitious community members from the #unity3d IRC channel have put their heads together and organized a competition to create simple ex... Read more
Prominent iPhone publisher Chillingo, who published Touch KO (made in Unity!), is actively courting Unity developers on our forums. If you'r... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.