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Announcing the Obstacle Tower Challenge winners and open source release

+1 August 7, 20199

After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tower Challenge. We want to thank all of the participants for both rounds and congratulate Alex Nichol, the Compscience.org team, and Songbing ... Read more

After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tower Challenge. We want to thank all of the participants for both rounds and congratulate Alex Nichol, the Compscience.org team, and Songbing ... Read more

Obstacle Tower Challenge Round 2 begins today

+1 May 15, 20192

In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries from 350+ teams. We want to thank... Read more

Unity ML-Agents Toolkit v0.8: Faster training on real games

+3 April 15, 20199

Today, we are releasing a new update to the Unity ML-Agents Toolkit that enables faster training by launching multiple Unity simulations running on a single machine. This... Read more

Unity ML-Agents Toolkit v0.7: A leap towards cross-platform inference

+1 March 1, 201910

Today, we're making a major upgrade to the Unity ML-Agents Toolkit to leverage the Unity Inference Engine, a new library that enables cross-platform inference. This upgra... Read more

The Obstacle Tower Challenge is live!

February 18, 20195

Three weeks ago we announced the release of the Obstacle Tower Environment, a new benchmark for Artificial Intelligence (AI) research built ... Read more

Obstacle Tower Challenge: Test the limits of intelligence systems

January 28, 201914

Today we are announcing the upcoming launch of the Obstacle Tower Challenge: a first-of-its-kind artificial intelligence challenge designed ... Read more

Fostering AI Research: Meet us at AAAI-19

+1 January 18, 20192

Last month, several members from the AI @ Unity team were present at NeurIPS in Montreal. At the Unity booth, we had the opportunity to meet... Read more

ML-Agents Toolkit v0.6: Improved usability of Brains and Imitation Learning

December 17, 20184

We’ve added a two new enhancements in the Unity ML-Agents Toolkit v0.6 based on your feedback! The first enhancement improves the usability ... Read more

Introducing Unity’s Guiding Principles for Ethical AI

November 28, 20185

At Unity, we fundamentally believe the world is a better place with more creators in it. It’s our mission every day to democratize developme... Read more

Puppo, The Corgi: Cuteness Overload with the Unity ML-Agents Toolkit

+1 October 2, 201810

Building a game is a creative process that involves many challenging steps including defining the game concept and logic, building assets an... Read more

Unity and DeepMind partner to advance AI research

September 26, 20184

Today we are announcing our collaboration with DeepMind, a world leader in artificial intelligence research. The partnership will enable Dee... Read more

ML-Agents Toolkit v0.5, new resources for AI researchers available now

+1 September 11, 20187

We are committed to working to help make Unity the go-to platform for Artificial Intelligence (AI) research. In the past few weeks, we’ve se... Read more

Solving sparse-reward tasks with Curiosity

June 26, 201817

We just released the new version of ML-Agents toolkit (v0.4), and one of the new features we are excited to share with everyone is the abili... Read more