Machine Learning

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Announcing ML-Agents Unity Package v1.0!

+4 May 12, 202012

On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow game developers and AI researchers alike to use Unity as a platform to train and embed intelligent agents using the latest advancements in ma... Read more

On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow game developers and AI researchers alike to use Unity as a platform to train and embed intelligent agents using the latest advancements in ma... Read more

Exploring new ways to simulate the coronavirus spread

+5 May 8, 20203

Computer simulation has been used for decades by researchers, engineers, problem solvers, and policy makers in many fields, including the study of infectious disease. Uni... Read more

Synthetic data: Simulating myriad possibilities to train robust machine learning models

+2 May 1, 20204

Synthetic data helps many organizations overcome the challenge of acquiring labeled data needed for training machine learning models. This blog kicks off our series on sy... Read more

Optimize your game balance with Unity Game Simulation

+2 March 24, 20209

On March 23rd, we announced Unity Game Simulation at the Google for Games Developer Summit. Unity Game Simulation is a cloud service that enables game studios to compleme... Read more

Learn to leverage Artificial Intelligence to enhance your Unity projects

March 6, 202013

Our newest additions to the Unity Learn platform will teach you how to use Reinforcement Learning and AI to solve game development challenge... Read more

Training intelligent adversaries using self-play with ML-Agents

February 28, 202010

In the latest release of the ML-Agents Toolkit (v0.14), we have added a self-play feature that provides the capability to train competitive ... Read more

Accelerating ML Research: Meet us at NeurIPS 2019

+2 November 29, 20191

In a few short weeks, Unity will be heading to NeurIPS in Vancouver (December 8–14). We’re sponsoring the main conference and the Women in M... Read more

Training your agents 7 times faster with ML-Agents

November 11, 20193

In v0.9 and v0.10 of ML-Agents, we introduced a series of features aimed at decreasing training time, namely Asynchronous Environments, Gene... Read more

The AI@Unity interns help shape the world

+3 October 21, 20193

Every Summer, we recruit interns to help us deliver on our mission to empower Unity developers with AI and Machine Learning tools and servic... Read more

Announcing the Obstacle Tower Challenge winners and open source release

+1 August 7, 20199

After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tow... Read more

Obstacle Tower Challenge Round 2 begins today

+1 May 15, 20192

In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries fro... Read more

Unity ML-Agents Toolkit v0.8: Faster training on real games

+3 April 15, 20199

Today, we are releasing a new update to the Unity ML-Agents Toolkit that enables faster training by launching multiple Unity simulations run... Read more

Unity ML-Agents Toolkit v0.7: A leap towards cross-platform inference

+1 March 1, 201910

Today, we're making a major upgrade to the Unity ML-Agents Toolkit to leverage the Unity Inference Engine, a new library that enables cross-... Read more