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Experimenting with Shader Graph: Doing more with less

February 25, 202117

You can improve the runtime efficiency of your shader without sacrificing the quality of your graphics by packing physically based rendering (PBR) material information into a single texture map and layering it into a compact shader. Check out this experiment. This experiment... Read more

You can improve the runtime efficiency of your shader without sacrificing the quality of your graphics by packing physically based rendering (PBR) material information into a single texture map and layering it into a compact shader. Check out this experiment. This experiment... Read more

Publisher Sale highlight: Discover fully rigged fantasy assets from Protofactor

February 19, 20213

Choose your own adventure with Protofactor’s AAA-quality creature and character assets at 50% off.   Now is the time to create spellbinding stories with heroic f... Read more

Boost your game’s ROI by avoiding hidden costs

February 11, 20212

This new, free e-book points to the hidden pitfalls of games’ development, launch, and operation – and shows you how to avoid them. Hidden costs can derail your game’s... Read more

Celebrate Lunar New Year with the Asset Store

February 3, 20212

We’ve got an amazing Mega Bundle to start your year.  After everything that’s happened in the last 12 months, one New Year party just didn’t feel like enough. So we’re... Read more

Harness the Ray Tracing capabilities of Unity’s HDRP with NVIDIA

+1 January 25, 20213

We are excited to announce Unity will be presenting the latest Ray Tracing features found in the High Definition Render Pipeline (HDRP) in a... Read more

Create high-fidelity worlds with NatureManufacture

January 18, 20213

Build AAA-quality real-world environments Creating high-fidelity immersive worlds for players requires massive attention to detail – and sp... Read more

Best Tutorials of 2020

December 29, 20202

Planning to scale up your skillset over the holidays? This collection of our most-watched tutorials from 2020 is a great place to start.  ... Read more

Automate your playtesting: Create Virtual Players for Game Simulation

December 11, 20201

It’s easy to automate playtesting by creating a Virtual Player (a game-playing agent), then using Game Simulation to run automated playtests... Read more

Thank you for joining us on Unite Now – we’ll see you in 2021

December 11, 20202

This year, we launched Unite Now, our content hub for sessions, demos, and shows to entertain, educate, and inspire. We’ve wrapped up conten... Read more

Level up your mobile indie skills with the Indie XP series

December 4, 20201

Take your game and business skills to the next level with this indie-focused series on how to successfully scale and operate your game. The... Read more

Dive into the fantastical world of Little Orpheus

December 3, 20202

The Chinese Room goes behind the scenes of their exceptional game and gives a hint of what the future may hold for Ivan Ivanovich.  In the ... Read more

Pinkfong’s Baby Shark: Teaching children to wash their hands

November 27, 20201

How do you spread public health awareness among children during a global pandemic? It’s easy when you have an irresistible song and an agile... Read more

Get a sneak peek at the new salvage class in Hardspace: Shipbreaker – revealed in our Creator Spotlight!

November 24, 20201

Blackbird Interactive follows up on their successful Steam Early Access release with a major content update and an upcoming all-new ship cla... Read more