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Ad engagement sending Futureplay’s revenue through the roof

“Our success wouldn’t have been possible without Unity’s great tools," says Jami Laes, Co-founder and CEO of Futureplay while looking back o... Read more

March 14, 201610

Austin Hackweek: Operation Build Awesome Things

In early February, Unity engineers from Ads, Analytics, Cloud Build, QA and R&D combined forces in Austin, Texas for a hackweek with a m... Read more

February 25, 201625

Looping in the whole team with Unity and Unity Cloud Build

Ambitious games are built by teams that work great together. Two mid size studios share how they collaborate in Unity in the following video... Read more

October 26, 20152

Unity Analytics Update: Editor Integration, Heatmaps and Unity IAP Beta

Unity Analytics is Unity’s official analytics solution. No SDK to implement and it’s free! We have been hard at work expanding our analytics... Read more

October 9, 201516

Unite 2015 – New Features for Unity Cloud Build

Greetings! At Unite, we announced the latest and greatest update to Unity Cloud Build. We’ve been listening to your feedback, and have been ... Read more

September 24, 201515

Unity Services are just a few clicks away

The Services Window is new in Unity 5.2. It’s your in-editor gateway to Unity Ads, Unity Analytics, Unity Cloud Build, and Unity Multiplayer... Read more

September 10, 201515

Unity 5.2 – your gateway to Unity Services

Drumroll please, Unity 5.2 is ready for your downloading pleasure! Check out Unity IAP, now available in Unity 5.3! The big news in this l... Read more

September 8, 201578

Synapse Games frees up resources with Unity Cloud Build

Synapse Games is a small indie studio that’s hugely successful. Their games, Tyrant Unleashed and Global Assault, are consistently amongst t... Read more

September 2, 201519

Games Made For Sharing: Social Game Design

It’s a truism that even in the era of instantly accessible content, nothing quite rivals the power of word of mouth. Social media can help u... Read more

September 1, 20156

The Story of Ultraflow: Designing with Unity Analytics

This story was written by our intern Eric Tsai In June 2014, 5 students studying at Supinfogame, located in France, came together to prove... Read more

August 18, 201510

Leveraging Unity Cloud Build for testing large projects

This is a story about how we are using Unity Cloud Build internally and how it can make life easier for you, our users, as well. Read on to ... Read more

June 26, 201510

Design-Driven In App Purchases: Creating Sustainable Monetization

We are in an era on mobile where Freemium has won; but there are many out there who question whether this is a good or bad thing for the pla... Read more

June 23, 201511

A Designer’s Guide To Using Video Ads

Opting For Video Ads: Making a great game is just the start as they say.  Understanding the best way for your game to make revenue is vit... Read more

April 15, 20157