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Unity Cloud Build keeps expanding: new features, more developers wanted!

Ever since we opened up early access to Unity’s official continuous build distribution service to Unity Pro users, we’ve been busy turning y... Read more

November 6, 201421

Social Motivations and Mobile Gaming Habits of Top Players

Today we’re releasing a new white paper that focuses on the behaviors and habits of mobile gamers, simply titled: Mobile Gaming: Social Moti... Read more

October 19, 2014

Magical moments: What the Everyplay acquisition means for developers

As a veteran of online, mobile and console games services I've become used to the idea of change; mostly from sitting on the sometimes uncom... Read more

July 14, 201418

Welcome Playnomics to the Unity Family!

More exciting news for you today! We’re incredibly proud of our engine and development tools. We’re so pleased with where they are and wher... Read more

April 18, 20145

Breaking news: welcoming Everyplay and GameAds to the Unity family!

Our goals haven’t changed since we started out a decade ago: we want to provide our global community of developers with the same tools and t... Read more

March 13, 201431

Announcing Unity Games Publishing

Hello from Unity Games.  We’re thrilled to be able to reveal details about our publishing program and the first two games that we have annou... Read more

September 20, 201310

Announcing Unity Cloud and our mobile ads service

Earlier this year we surveyed over twenty thousand Unity developers, and one of the key things you asked us for were online services to help... Read more

August 30, 201312

Introducing Unity Games

Union is now Unity Games. We’re the same team, working with the same award-winning Unity developers—we've just changed names to better refl... Read more

July 1, 201311

Online Services take your games to new heights

  It’s always exciting to announce a new service or product, and certainly there has been no shortage of enthusiasm with the introdu... Read more

September 27, 20129