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An Update on Unity Analytics Open Beta

April 10, 20156

Unity Analytics Open Beta Announces Multiplatform Support, Enhanced Functionality, More Developers Wanted! Two months ago, we introduced ... Read more

Integrating Unity Ads

April 9, 201527

In this post we are going to look at Unity’s new ad service as well as how to integrate it into your current projects. Our goal is to make i... Read more

Showing ads in your game to make money

February 2, 201519

A game’s success isn’t determined only by how innovative or popular it is, but also by how effectively it can financially support its creato... Read more

An introduction to advertising

January 20, 201520

Welcome to the big bad world of advertising. As a game developer, advertising can be a little overwhelming. How do I make money? How do I ac... Read more

How Spry Fox harnessed Cloud Build

January 19, 20154

As an early adopter of Unity Cloud Build, prolific developer Spry Fox has found work on its next game Alphabear moving forward at a tremendo... Read more

ANNOUNCING THE UNITY ANALYTICS OPEN BETA

January 15, 201528

Many games don’t achieve the success they deserve, and that’s a real shame. If your game is underperforming, analytics can help you understa... Read more

Crossy Road and Unity Ads

January 13, 201516

UPDATE: Now at $3 million At our GDC event, we were proud to announce that the iOS version of Crossy Road has earned over $3 million with U... Read more

Celebrating our first Cloud Hack Week

January 12, 20158

In December, Unity engineers from all over the world descended on our Seattle office for our first ever Hack Week focused on cloud services.... Read more

Let’s Play Together: Building Games Communities

December 29, 201412

Sharing Is Like Alchemy One of the biggest pleasures of my career has been the chance to be part of the passionate dedicated fan communit... Read more

Unity Cloud Build keeps expanding: new features, more developers wanted!

November 6, 201421

Ever since we opened up early access to Unity’s official continuous build distribution service to Unity Pro users, we’ve been busy turning y... Read more

Social Motivations and Mobile Gaming Habits of Top Players

October 19, 2014

Today we’re releasing a new white paper that focuses on the behaviors and habits of mobile gamers, simply titled: Mobile Gaming: Social Moti... Read more

Magical moments: What the Everyplay acquisition means for developers

July 14, 201418

As a veteran of online, mobile and console games services I've become used to the idea of change; mostly from sitting on the sometimes uncom... Read more

Welcome Playnomics to the Unity Family!

April 18, 20145

More exciting news for you today! We’re incredibly proud of our engine and development tools. We’re so pleased with where they are and wher... Read more