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Learn the Input System with updated tutorials and our sample project, Warriors

+1 November 26, 202010

With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and new video tutorials for beginners and intermediate users. Input is at the heart of what makes your real-time projects interactive. Unity’... Read more

With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and new video tutorials for beginners and intermediate users. Input is at the heart of what makes your real-time projects interactive. Unity’... Read more

Real-time style transfer in Unity using deep neural networks

+2 November 25, 20208

Deep Learning is now powering numerous AI technologies in daily life, and convolutional neural networks (CNNs) can apply complex treatments to images at high speeds. At U... Read more

In parameters in Burst

November 25, 20207

The Unity Burst Compiler transforms your C# code into highly optimized machine code. One question that we get often from our amazing forum users like @dreamingimlatios su... Read more

Get a sneak peek at the new salvage class in Hardspace: Shipbreaker – revealed in our Creator Spotlight!

November 24, 20201

Blackbird Interactive follows up on their successful Steam Early Access release with a major content update and an upcoming all-new ship class. In an out-of-this-world... Read more

Robotics simulation in Unity is as easy as 1, 2, 3!

+4 November 19, 20205

Robot development workflows rely on simulation for testing and training, and we want to show you how roboticists can use Unity for robotics ... Read more

New career pathways help you break into the gaming and tech industries

November 17, 202016

Gain the skills you need for a coding role. Our new guided learning experiences help you create a portfolio, get Unity Certified, and prepar... Read more

How Metric Validation can help you finetune your game

November 13, 20205

Over the past year, Unity Game Simulation has enabled developers to balance their games during development by running multiple playthroughs ... Read more

2020 AI@Unity interns shoutout

+6 November 11, 2020Reply

Each summer, interns join AI@Unity to develop highly impactful technology that forwards our mission to empower Unity developers with Artific... Read more

The road to 2021: The Performance Optimization team

November 9, 202020

We recently shared our roadmap plans for 2021. Now we invite you inside Unity to meet some of the teams working towards these goals. In this... Read more

Fruit Ninja 2 out today! Check out our exclusive interviews with the creators

November 6, 2020Reply

Tune in as Halfbrick Studios talks about the making of Fruit Ninja 2 and discusses a decade of slice-and-dice success, including how they cu... Read more

Ringing the NYSE bell together: How Unity put the “U” in UPO

November 5, 20203

What happens when real-time 3D technology meets one of the oldest time-honored traditions in public stock exchanges? Learn how Unity transfo... Read more

Start creating games with virtual LEGOⓇ bricks in our new LEGO Microgame

+1 October 26, 202046

In the latest addition to our Microgames series, we’re putting digital LEGO® elements in the hands of new users to get them quickly building... Read more

How the Query system in Unity MARS does procedural layout

October 14, 2020Reply

The Query system in Unity MARS simplifies the creation of augmented reality (AR) experiences that adapt to the real world around them. Based... Read more