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A better way to track events in your game

July 3, 20204

Widespread best practices for analytics don’t necessarily apply to gaming. Set your live games up for success with effective event tracking. In order to make the most of your analytics and engagement tools, it’s essential to track the right events and collect the right data.  ... Read more

Widespread best practices for analytics don’t necessarily apply to gaming. Set your live games up for success with effective event tracking. In order to make the most of your analytics and engagement tools, it’s essential to track the right events and collect the right data.  ... Read more

Exploring the Unity MARS Starter Templates

+1 July 2, 2020Reply

Starter Templates are predesigned, customizable building blocks created to help AR developers save time in Unity MARS to deliver projects faster. Read on to learn more ab... Read more

Achieve better Scene workflow with ScriptableObjects

July 1, 202021

Managing multiple Scenes in Unity can be a challenge, and improving this workflow is crucial for both the performance of your game and the productivity of your team. Here... Read more

Learn how to tell your stories in real-time 3D

June 30, 20205

Our new course, Real-Time Animated Storytelling, is designed to help artists learn how to use Unity’s fast and powerful suite of cinematic tools for animation. &nb... Read more

Learn to code or teach Unity with two live courses coming in July

+1 June 29, 20209

Create with Code Live is back for a summer session, for anyone who wants to learn to code the fun way – by making games. We also have a bran... Read more

Making of The Heretic: The VFX-driven character Morgan

June 29, 20202

Creating a character with the help of Visual Effects Graph was an interesting challenge for the Unity Demo team. As someone who spent a lot ... Read more

Artists and designers: Here are the Unite Now sessions for you

June 26, 20204

With Unity, artists and designers can reduce their reliance on programmers and technical artists to implement their ideas, and keep more cre... Read more

Blend virtual content and the real world with Unity’s AR Foundation, now supporting the ARCore Depth API

+1 June 25, 20206

Unity’s AR Foundation 4.1 supports Google’s new ARCore Depth API. With the addition of this capability, AR Foundation developers can now del... Read more

AR Foundation support for ARKit 4 Depth

+1 June 24, 20204

The new Apple iPad Pro comes equipped with a LiDAR scanner that provides enhanced scene understanding and real-world depth information to br... Read more

Package Manager updates in Unity 2020.1

June 24, 202032

As more features in different stages of development move into packages, choosing the right tools for your project can be challenging. Update... Read more

Learn Premium is now available to everyone at no cost

June 23, 202040

With the rapidly changing economic landscape, there is an unprecedented need for people to develop in-demand skills. That’s why, starting to... Read more

Unity coming to Apple silicon

+2 June 23, 202021

At WWDC, Apple announced the next evolution of the Mac. To ensure your games are future-proof, Unity has been working closely with Apple to ... Read more

Learn how Animation Rigging can level up animation in your project

+1 June 18, 20209

A year ago, Unity introduced a preview package called Animation Rigging, and we’re adding new functionality to it in 2020. We’re also sharin... Read more