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Intro to 2D World Building with Sprite Shape

September 20, 2018Reply

Sprite Shape gives you the freedom to create rich free-form 2D environments straight in Unity and decorate them as you see fit, with a visual and intuitive workflow. The tool works by dynamically tiling sprites along spline paths based on a given set of angle ranges. Read on to l... Read more

Sprite Shape gives you the freedom to create rich free-form 2D environments straight in Unity and decorate them as you see fit, with a visual and intuitive workflow. The tool works by dynamically tiling sprites along spline paths based on a given set of angle ranges. Read on to l... Read more

Access the world’s largest marketplace of motion assets

September 19, 20188

Rokoko's Motion Library provides Unity users the ability to preview character animations and purchase with just a few clicks without leaving the editor. Visit the Asset S... Read more

Real-Time 3D for Auto – From CAD to Unity

+1 September 18, 20184

In August, we had our first webinar for automotive, allowing audiences to see how PiXYZ’s best-in-class CAD-import solution and Unity’s real-time rendering platform can q... Read more

WebAssembly Load Times and Performance

September 17, 20183

A few weeks ago we talked about WebAssembly and its advantages over asm.js. As promised, now it’s time to look at the performance and load times of Unity WebGL in four ma... Read more

Unity Hub v1.0 is now available!

The Unity Hub is here and ready for public release! We are thankful for the great community engagement which resulted in a quick and success... Read more

September 14, 201815

Unity 2018.3 beta: Get early access now

In July, we launched Unity 2018.2, which improved the performance of both the Lightweight Render Pipeline (LWRP) and the High Definition Ren... Read more

September 13, 201845

Multiplayer Connected Games: First steps forward

As part of our commitment to solving challenges for connected games development, we’ve focused first on real-time multiplayer games, and we’... Read more

September 12, 201837

ML-Agents Toolkit v0.5, new resources for AI researchers available now

We are committed to working to help make Unity the go-to platform for Artificial Intelligence (AI) research. In the past few weeks, we’ve se... Read more

+1 September 11, 20184

Extending Timeline: A Practical Guide

Unity launched Timeline along with Unity 2017.1 and since then, we have received a lot of feedback about it. After talking with many develop... Read more

September 5, 20188

Spotlight Team Best Practices: Setting up the Lighting Pipeline

Unity offers several rendering pipelines, two Global Illumination systems, four Lighting Modes, three Light Modes, two Shadowmask Modes, etc... Read more

August 28, 201812

Animation C# Jobs

In Unity 2018.2, the Animation C# Jobs feature extends the animation Playables with the C# Job System released with 2018.1. It gives you the... Read more

August 27, 20187

How to test Unity in a week?

That is the question we constantly face as Quality Experts in Sustained Engineering. Every week we release two new minor versions of Unity w... Read more

August 20, 20189

WebAssembly is here!

It’s been a while since we announced our intention to switch to WebAssembly (a.k.a. Wasm) as the output format for the Unity WebGL build tar... Read more

August 15, 201830