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How the Query system in Unity MARS does procedural layout

October 14, 2020Reply

The Query system in Unity MARS simplifies the creation of augmented reality (AR) experiences that adapt to the real world around them. Based on constraints that you specify, it finds a way to lay out the scene in a given environment. Read on to learn more about how it works. W... Read more

The Query system in Unity MARS simplifies the creation of augmented reality (AR) experiences that adapt to the real world around them. Based on constraints that you specify, it finds a way to lay out the scene in a given environment. Read on to learn more about how it works. W... Read more

The makers of Skeleton Crew reveal details of upcoming beta in exclusive Creator Spotlight session

October 13, 2020Reply

Watch the behind-the-scenes interview with Cinder Cone, creators of Skeleton Crew. Beta kicking off October 29 and we have keys for you!  Today Unity is thrilled to prem... Read more

New Unity Educators Live sessions announced: How emerging tech is transforming learning

+1 October 12, 20201

Check out the new sessions in our free live learning series. Unity educators can find actionable insights and inspiration to arm their students with the skills to lead th... Read more

How an AI-assisted workflow fast-tracks material creation

October 12, 20208

Powered by NVIDIA GPUs, Unity ArtEngine’s AI has simplified workflow, and helped create vMaterials – a free library of over 2,000 high-quality real-world materials.  C... Read more

Next-Gen Technology: How new Xbox devices, Unity and one man’s vision combined to create the visually stunning, The Falconeer

October 9, 20203

The Made with Unity title, The Falconeer, will be launching exclusively on the Xbox family of devices, including Xbox Series S, Xbox Series ... Read more

Unity Safe Mode available in 2020.2 beta

+1 October 9, 20204

Unity Safe Mode is available in Unity 2020.2 beta. This improves how Unity behaves when opening a project that has script compilation errors... Read more

Validate your skills with a Unity Certification

October 8, 20206

In 2019, the need for software engineers in the AR, VR and gaming industries saw massive growth, with demand for AR and VR engineers growing... Read more

The road to 2021: Team “Quality of Life”

October 7, 202041

We recently shared our roadmap for 2021. Now we invite you inside Unity to meet some of the teams working towards these goals. In this first... Read more

Dead Pixels casts real-time into prime time TV

October 6, 2020Reply

A clever mix of live-action and made-with-Unity animation, the TV series Dead Pixels originally aired on Channel 4’s E4 in the UK. This summ... Read more

Tips for working more effectively with the Asset Database

October 6, 20205

The Asset Import Pipeline v2 is the new default asset pipeline in Unity, replacing the Asset Import Pipeline v1 with a rewritten asset datab... Read more

Unite Now is back, with even more content!

October 5, 2020Reply

We’re bringing back Unite Now, with more sessions, demos, and new shows. Dive into Unite Now year-round to join us for live sessions or watc... Read more

Fixing Time.deltaTime in Unity 2020.2 for smoother gameplay: What did it take?

October 1, 202029

Unity 2020.2 beta introduces a fix to an issue that afflicts many development platforms: inconsistent Time.deltaTime values, which lead to j... Read more

Create jaw-dropping graphics with these High Definition Render Pipeline resources

September 25, 20208

Learn how to bring your high-fidelity graphics to life. We’ve gathered the latest tutorial content to enhance your game in the High Definiti... Read more