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Bursting into 2021 with Burst 1.5

April 14, 20215

Our High Performance C# (HPC#) compiler technology, Burst, just keeps getting better. That’s why we want to unpack some major improvements m... Read more

How indie studio VRFX uses Unity and ArtEngine for real-time filmmaking

April 9, 2021Reply

Want to know how to use Unity for virtual production and real-time iteration? Read on to discover how this innovative studio helped its clie... Read more

Creating Lovecraft Country: Sanctum – a chat with The Mill

April 2, 2021Reply

If you’re a fan of science fiction stories and old-style pulp magazines, you might have sat transfixed in front of Lovecraft Country on HBO ... Read more

Tales from the optimization trenches: Saving memory with Addressables

March 31, 202123

Efficient streaming of assets in and out of memory is a key element of any quality game. As a consultant on our Professional Services team, ... Read more

Build stunning mobile games that run smoothly with Adaptive Performance

March 30, 202110

Learn how to use Adaptive Performance to tune your mobile game – balancing frame rates and graphics. Get the latest details about updates to... Read more

Real-time 101: explore the end-to-end animation process in Unity

March 26, 202133

What happens when you take a badger, a bullfrog, a bunny, and a bear, and bring them together in a Unity scene? Pretty much anything you ... Read more

Building and running massive online interactive live events

March 24, 20212

We’ve partnered with Genvid, creators of a toolset allowing you to create richly interactive livestreams, turning your viewers into particip... Read more

Unity 2020 LTS and Unity 2021.1 Tech Stream are now available

March 23, 202120

We know that creators work differently. That’s why we offer two release versions, Tech Stream and Long-Term Support (LTS), so you can choose... Read more

Publisher sale highlight: Show off your game’s true colors with assets from Kronnect

March 22, 2021Reply

Make your game pop with 50% off Kronnect’s stunning visual effects and Editor extensions Whether you’re feeling inspired, looking for inspi... Read more

A new Package Manager experience in Unity 2021.1

March 22, 202120

The Package Manager is a modular system and API designed to speed up your workflows and optimize the size of your runtime by offering Unity-... Read more

Get to know Dragon Crashers – our latest 2D sample project

+2 March 19, 20215

Discover how we took an idle RPG game to the next level with Unity’s native 2D tools. Back in Unity’s 2019 release cycle, we realized our... Read more

Insomniac Games and assisted creation

+1 March 17, 202110

“Games have become a place to immerse ourselves in worlds and a way to be a part of a community when we’re sheltering at home.” – Nathaniel... Read more

Unity for Humanity 2020 winning projects announced

+1 March 17, 2021Reply

More than 250 social impact projects were submitted for the Unity for Humanity 2020 Grant. Applicants submitted for a chance at $25,000 USD ... Read more