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The High Definition Render Pipeline: Focused on visual quality

In a recent blog post, we introduced the concept of Scriptable Render Pipelines. In short, SRP allows developers to control how Unity render... Read more

March 16, 201864

ML-Agents v0.3 Beta released: Imitation Learning, feedback-driven features, and more

We are happy to announce that the ML-Agents team is releasing the latest version of our toolkit, v0.3. This is our biggest release yet, a... Read more

March 15, 20189

Photogrammetry in Unity: Making Real-World Objects into Digital Assets

Photogrammetry is the process of using multiple photos of the real-world objects to author game-ready assets. It’s best suited to objects th... Read more

March 12, 201822

Spotlight Team Best Practices: Making believable visuals in Unity

Being part of the Spotlight Team, I am fortunate to be involved in some very interesting projects. The Spotlight Team at Unity works on game... Read more

March 9, 201824

How ARCore enables you to create brand new types of user interaction

AR frameworks unlock new types of gameplay and user interaction. Here are some practical ideas to inspire you to start building. We encourag... Read more

March 7, 20186

Unity Partners with PiXYZ Software to unlock CAD data for real-time development

Together, Unity and PiXYZ deliver a solution that makes creating real-time interactive and virtual experiences based on CAD data faster and ... Read more

March 6, 201840

Introducing the winners of the first ML-Agents challenge

From the moment we introduced it last September, the developer community has wholeheartedly embraced the ML-Agents beta.  We’ve seen people ... Read more

February 28, 20182

Introduction to Shader Graph: Build your shaders with a visual editor

Unity 2018.1 brings new levels of control and flexibility. One of the coolest features coming in 2018.1 is Shader Graph. Whether you’re a be... Read more

February 27, 201833

ARCore 1.0 for Unity is here—Start building!

ARCore for Unity is out of developer preview. Starting today, developers can use ARCore 1.0 for Unity to create high quality AR apps for mor... Read more

February 23, 201818

The Lightweight Render Pipeline: Optimizing Real Time Performance

In a recent blog post we introduced the concept of Scriptable Render Pipelines. In short, SRP allow developers to control how Unity renders ... Read more

February 21, 201816

IBM & Unity partner to bring the power of AI to developers with IBM Watson SDK for Unity

IBM and Unity are launching the IBM Watson SDK for Unity on the Unity Asset Store, enabling developers to easily integrate Watson cloud serv... Read more

February 20, 201812

Developing for ARKit 1.5 update using Unity ARKit Plugin

Unity’s ARKit plugin now supports the new augmented reality (AR) features Apple announced in their Spring 2018 Update.  The launch of ARKit ... Read more

February 16, 201818

ProBuilder joins Unity offering integrated in-editor Advanced Level Design

We are excited to announce a powerful new addition to our creative tools suite: ProBuilder (with other great tools) and its creators, have j... Read more

February 15, 2018127