Unity 2019.3 beta brings quite a few updates to our PhysX integration. This will make the current implementation more precise, faster, and m... Read more
Every Summer, we recruit interns to help us deliver on our mission to empower Unity developers with AI and Machine Learning tools and servic... Read more
Current seat subscriptions and current custom agreements are unaffected. Jump to the FAQ below if you have questions.
New prices take effec... Read more
The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices a... Read more
With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Preset... Read more
You’ve heard us talk about bringing LiveOps to your game management, and at Unity, we believe in having a choice when looking for the right ... Read more
Project MARS, Mixed and Augmented Reality Studio, is a new Unity toolset specifically designed to help our creators make better spatial expe... Read more
When you’re creating content for mobile devices, you have to test and tweak your project to make sure it works with a huge variety of device... Read more
At Unite Copenhagen, we talked about what’s on our roadmap for our upcoming Unity 2019.3 and 2020.1 and presented our vision for what you sh... Read more
Unite Copenhagen is officially here, and we’re thrilled that the action is taking place just down the street from where the first lines of U... Read more
We have renamed the Lightweight Render Pipeline in 2019.3. It’s now the Universal Render Pipeline, a powerful solution that delivers beautif... Read more
We’re excited to announce that deltaDNA is joining Unity, bringing robust LiveOps tools to keep your players playing!
Unity’s team of mor... Read more
At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on... Read more
Made With Unity