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Puppo, The Corgi: Cuteness Overload with the Unity ML-Agents Toolkit

Building a game is a creative process that involves many challenging steps including defining the game concept and logic, building assets an... Read more

+1 October 2, 201810

Performance Benchmarking in Unity: How to Get Started

As a Unity developer, you want your users to love playing your games, enjoying a smooth experience across all the platforms they may play on... Read more

September 25, 201813

The High Definition Render Pipeline: Getting Started Guide for Artists

In this post we will explore authoring a scene to be rendered using Unity’s High Definition Render Pipeline, also known as HDRP.  We’ll walk... Read more

September 24, 201829

Intro to 2D World Building with Sprite Shape

Sprite Shape gives you the freedom to create rich free-form 2D environments straight in Unity and decorate them as you see fit, with a visua... Read more

September 20, 20183

Access the world’s largest marketplace of motion assets

Rokoko's Motion Library provides Unity users the ability to preview character animations and purchase with just a few clicks without leaving... Read more

September 19, 201825

Real-Time 3D for Auto – From CAD to Unity

In August, we had our first webinar for automotive, allowing audiences to see how PiXYZ’s best-in-class CAD-import solution and Unity’s real... Read more

+1 September 18, 20187

WebAssembly Load Times and Performance

A few weeks ago we talked about WebAssembly and its advantages over asm.js. As promised, now it’s time to look at the performance and load t... Read more

September 17, 20185

Unity Hub v1.0 is now available!

The Unity Hub is here and ready for public release! We are thankful for the great community engagement which resulted in a quick and success... Read more

September 14, 201822

Unity 2018.3 beta: Get early access now

In July, we launched Unity 2018.2, which improved the performance of both the Lightweight Render Pipeline (LWRP) and the High Definition Ren... Read more

September 13, 201858

Multiplayer Connected Games: First steps forward

As part of our commitment to solving challenges for connected games development, we’ve focused first on real-time multiplayer games, and we’... Read more

September 12, 201848

ML-Agents Toolkit v0.5, new resources for AI researchers available now

We are committed to working to help make Unity the go-to platform for Artificial Intelligence (AI) research. In the past few weeks, we’ve se... Read more

+1 September 11, 20187

Extending Timeline: A Practical Guide

Unity launched Timeline along with Unity 2017.1 and since then, we have received a lot of feedback about it. After talking with many develop... Read more

September 5, 201810

Spotlight Team Best Practices: Setting up the Lighting Pipeline

Unity offers several rendering pipelines, two Global Illumination systems, four Lighting Modes, three Light Modes, two Shadowmask Modes, etc... Read more

August 28, 201813