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Finger Food Advanced Technology Group joins Unity

May 7, 202023

Unity is committed to helping all industries embrace the power of real-time 3D technology. To advance that mission, Unity has acquired Finge... Read more

Faster builds with the new Caching Shader Preprocessor (Experimental)

May 6, 20201

Shader compilation is a lengthy process that involves several steps. One of the first steps is preprocessing the shader source. Unity 2020.1... Read more

Learn to create AR and VR apps in Unity

May 1, 20203

Designed for creators new to AR and VR development, these comprehensive courses on the Unity Learn platform teach you the skills to build AR... Read more

Buckle up: Create your own karting game at Your First Game Jam

April 30, 20201

The Karting Microgame video game template just got a serious makeover to help new users get started in Unity, and we’re inviting you to mod ... Read more

Accelerate and enhance creativity with an example-based workflow

April 27, 202012

When rapid, truly disruptive progress occurs in an industry, instabilities are created – and unstable systems don’t last. We see many exampl... Read more

Unity MARS Companion Apps

April 23, 20203

Unity MARS is a suite of authoring tools and runtime systems for creating the next generation of spatial computing applications. Companion a... Read more

Unity 2020 events update

April 20, 202011

In our Unite Now blog post a few weeks ago, we announced that Unity would not be hosting a physical event this year. Instead, Unite 2020 wil... Read more

Supporting educators in a changing world

April 16, 20201

In a rapidly changing landscape, the need for students to acquire computational thinking skills is great. At Unity, we’re committed to empow... Read more

Learn to save memory usage by improving the way you use AssetBundles

+1 April 9, 202014

Whether your application streams assets from a content delivery network (CDN) or packs them all into one big binary, you’ve probably heard o... Read more

Build times: Get the details

April 9, 20209

Updated BuildReport API in Unity 2020.1 beta gives more details about the build times of your project, breaking them down to the asset level... Read more

The 2-year support for the first LTS release, 2017.4, ends in April 2020

+1 April 8, 202021

Unity 2017.4.0 was released on 20th March 2018. It was our first Long Term Support (LTS) version and a significant shift in how we support U... Read more

Artists’ best practices for mobile game development

April 7, 20207

Our partners at Arm have put together a series of in-depth guides to help technical artists and game developers optimize their game art and ... Read more

Unity 2020 roadmap: Recapping the tech and solutions coming this year

April 6, 202025

A lot is happening at Unity this year, and we’re excited to share some of the highlights. So grab your favorite beverage and dive into this ... Read more