Lucas has added a really nice, simple improvement, check out the video to see how it works:
The Ninjas have assembled and we've all been hard at work this week. We're surprisingly tired at this point, but all sorts of cool things a... Read more
For NinjaCamp, Chris and Rob decided to see if two guys could make an adventure game for under $1000 using only Asset Store assets. Accordin... Read more
Joe Robins spent a few minutes checking out the coolness Shawn and Jens have been busy with over the last few days. Vertex Color Painting!
... Read more
NinjaCamp ninjas are busy working on small, large and almost impossible projects. This one is tiny in comparison, but should be pretty usefu... Read more
Update: The Create Script Dialog is now on the Asset Store
As our NinjaCamp project Bas and I decided on a cause a bit humbler than many ... Read more
The Copenhagen office is packed with developers who have gathered for NinjaCamp III. As the name implies, we have done two of these experime... Read more
Hello everyone. I wanted to show you something I've been working on last couple of FAFFs. The purpose of this post is to interest some of th... Read more
We are very happy to announce that Unity Android and Unity Android Pro are now available!
Head here to download a trial a... Read more
These are exciting times. Today, at the Flash Gaming Summit in San Francisco (of which we’re proud Gold Sponsors), Adobe has announced the ... Read more
We are so happy to announce that Unity 3.2 is now live and available to download!
Here is a rundown of the major new features and improve... Read more
So we are finally ready to unveil the second set of pro standard assets, this time we have some awesome new image effects.
Our shader nin... Read more
Last week, we started talking about Unity 3.2 by giving you a look at one of the updated Standard Assets. We'll have more to show soon, but ... Read more
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