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Unity Test Tools Released

December 18, 201340

Through the past 2 years Unity QA has expanded and built tools, frameworks, and test rigs for internal use, something we have previously blo... Read more

Occlusion Culling in Unity 4.3: The Basics

December 2, 201329

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Un... Read more

Unity 4.3: 2D Game Development Overview

November 12, 201372

Today, we're thrilled to announce the launch of Unity 4.3, and with it, the highly anticipated introduction of our new feature set for 2D. ... Read more

Releasing Unity 4.3

November 12, 201324

So, Unity 4.3 is here. We’re incredibly proud to be able to share the new 2D tools, deeper Mecanim integration and improvements to the Unity... Read more

Big Xbox One News for Unity Developers

November 5, 201326

We have good  news to share with you today! Unity and Microsoft have reached an agreement that will open Xbox One even farther to developers... Read more

Unity 4.2.2 brings iOS Game Controller support

October 11, 201324

Like most mobile games developers, we've been closely following what important additions and changes the recently released iOS 7 update has ... Read more

Unity Native 2D Tools

August 28, 2013140

As part of our Unity 4.3 announcement here at Unite '13, we're thrilled to show off our native support for 2D development. Our users have be... Read more

Unity 4.2 has arrived

July 22, 2013100

After months of development and testing, Unity 4.2 is here and ready for you to use. As well as a host of new and exciting features, the ... Read more

Committed to Quality

July 17, 201312

Recently our CEO David Helgason gave a presentation at Unite Nordic where one of the key points was that Unity is having a huge focus on qua... Read more

How we share Android test suites with the world

July 4, 201318

In my last blog post I introduced you to our Runtime Test Framework and how it allows us to test the Unity Runtime API on a wide range of pl... Read more

Runtime Tests – Unity’s Runtime API Test Framework

June 2, 201312

Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Read more

A good workflow to smoothly import 2D content into Unity, Part II: Importing

May 23, 201320

Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the fi... Read more

Putting the power of Unity in the hands of every mobile developer

May 21, 2013262

Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their cr... Read more