Today sees the public launch of the excellent Augmented Reality plugin for Unity from String.
Focusing intensively on creating their tech... Read more
Many of you have reported troubles submitting your applications built with iOS SDK 4.3 to the iOS AppStore. At the time, the problem looked ... Read more
Hello everyone. You have probably already heard about Shadowgun, the new mobile game developed by MADFINGER Games. You might also ... Read more
Google's Native Client (NaCl) is a brilliant idea. TL;DR: it allows native code to be run securely in the browser. Here's a collection of de... Read more
Greetings from the Sunshine State!
Building on the partnership with RIM we announced in late March, today at Blackberry World in Orlando ... Read more
Today I have been having a lot of fun experimenting with the TreePad app for the iPad, with this app you can easily create an awesome lookin... Read more
Over the NinjaCamp III week I (it's-a me, Aras!) worked on implementing a Direct3D 11 renderer in Unity. At the beginning of the week I had ... Read more
So we still have more to show and we are collecting together more videos and cool demos of some of the projects that were worked on during t... Read more
Yet another video showing a cool project that was worked on during last week's Ninja Camp, Spline based mesh extrusion!
Despite NinjaCamp concluding last friday (25/03/11) We still have plenty of projects that were worked on during the week that we'd like to s... Read more
Happy Friday, folks! With all the excitement from this week's Ninja Camp, we have even more exiting news to share on the Union front...
... Read more
Lucas has added a really nice, simple improvement, check out the video to see how it works:
The Ninjas have assembled and we've all been hard at work this week. We're surprisingly tired at this point, but all sorts of cool things a... Read more
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