We are very happy to announce that Unity Android and Unity Android Pro are now available!
Head here to download a trial a... Read more
These are exciting times. Today, at the Flash Gaming Summit in San Francisco (of which we’re proud Gold Sponsors), Adobe has announced the ... Read more
We launched Unity Asset Store during the Unite keynote on November 10th and to celebrate our 3 months anniversary and over 10,000 registered... Read more
We are so happy to announce that Unity 3.2 is now live and available to download!
Here is a rundown of the major new features and improve... Read more
Do you want your awesome demo video shine at the Unity GDC booth? Well, that's easy if...
You made a good looking game with Unity for an... Read more
So we are finally ready to unveil the second set of pro standard assets, this time we have some awesome new image effects.
Our shader nin... Read more
Last week, we started talking about Unity 3.2 by giving you a look at one of the updated Standard Assets. We'll have more to show soon, but ... Read more
I just wanted to give you a quick glance at a little something that is in the pipe for an upcoming Unity release. As you are probably awar... Read more
Dear community, friends, and Unite participants.
We were off to a fantastic start of Unite yesterday! We sold out with 650 participants ... Read more
Testing might not be a part of the romantic picture we all have about game development. Often it’s more seen as a dirty job that someone has... Read more
Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... Read more
Dear developers, customers, friends.
As you can see, we released Unity 3 to the world today. It's a an incredibly awesome release: both i... Read more
After much anticipation we finally have the Occlusion Culling video ready!
Senior QA Specialist Samantha Kalman and the Demo Team have pu... Read more
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