After the excitement of the Unity 4 release and the creative blast of Ninja Camp, it’s time for another Mecanim update.
U... Read more
A lot of cool stuff was developed during Ninja Camp VII. One of the projects targetted the baking of NavMeshes and Occlusion data.
Wouldn... Read more
When we release new versions of Unity, we also update the Unity Web Player to contain the latest Unity runtime. This means that users who ne... Read more
It's Na'Tosha from Team Penguin Pushers here, and in case you missed the news, Unity 4.0 has been released -- with a publishing option for L... Read more
With our biggest release to date just out the door, you’d think the developers at Unity would get some time to kick back and relax. Hell no!... Read more
With Unity 4.0 we are adding support for world particle collsion detection. It's quite awesome and very fast.
We spent a lot of time ... Read more
It’s been quite a while since we took a step back from our work here to give you all an update on how the Adobe Flash Player deployment add-... Read more
In the aftermath of all the features and goodies Unity 4.0 will give you, I’d like to bring you the story of how the quality assurance, or “... Read more
I’m really happy to tell you all that Unity 4 is officially released.
We have been hard at work putting the final touches on thi... Read more
The Butterfly Effect animated short made big waves at Unite 2012 in Amsterdam. It was shown in video form and demonstrated in-engine for the... Read more
iOS developers around the world are waiting impatiently for Friday, November 2, when the new iPad4 and iPad Mini ship. The iPad4 promises im... Read more
Helloes! We are in the finishing stages of Unity 4.0 release.
So here's the third beta build: unity3d.com/unity/beta/download.
A chang... Read more
With the new Nexus 4 and Nexus 10 from Google announced on Monday we noticed a compatibility problem between older games based on Unity 3.4.... Read more
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