This post explains the technology behind Mecanim Humanoids. How it works, strengths and limitations, why some choices were made and hopefull... Read more
If you are a developer, I assume you have heard about unit tests. Most of you probably even wrote one in your life. But how many of you have... Read more
Recently we talked about Unity and WebGL. In that post we briefly spoke about how scripting works in WebGL, using new technology called "IL2... Read more
We'd like to share with you a project that was built during the R&D period of the Physically Based Shader and Reflection probes.
This b... Read more
When you do this in Unity:
Unity does something special with the == operator. Instead of what most people would expect, we have a special... Read more
We’re delighted to announce a change to the way we will release builds. Previously all bug fixes have been rolled into publicly released upd... Read more
A few weeks ago, at our Unite Asia conferences, we announced that we are developing new multiplayer tools, technologies and services for Uni... Read more
Testability is an important feature of any software product - game development is not an exception. To enable testability, all the component... Read more
A story in several parts. 1) how shader compilation is done in upcoming Unity 4.5; and 2) how it was developed. First one is probably intere... Read more
A few weeks ago at GDC, we announced support for WebGL publishing for Unity 5. Now I'd like to share some more information on what this is a... Read more
Hunting bugs is fun. And every now and then you get away alive with a story to bore your grandkids with ("In my days, we still hunted bugs ... Read more
This blog post will run you through the steps to import, animate and control your character as a player in Unity. It is designed to be 3D pa... Read more
No dev kit. No NDAs. No fees. No waiting. No hassle. Just register quickly with Sony Computer Entertainment Inc. (SCE) and you too can take ... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.