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The road to 2021

+1 August 13, 2020117

We are excited to share our plans for 2021. We’ve listened to your feedback and established our plan based on what we’ve heard. Our 2021 ... Read more

Feature highlight: Improved workflows for editing Prefabs in Unity 2020.1

August 11, 20203

In Unity 2020.1, you can enter Prefab Mode without leaving the context of your scene. The new default means that when you open a Prefab Asse... Read more

Unity Hackweek 2020 – in it together, no matter where we are

July 30, 20207

When most people think of Hackweek, what typically comes to mind are images of wild-eyed developers, huddled up in rooms for days, poring ov... Read more

Need to deliver an animated ad campaign lightning fast? Just make it in Unity

July 28, 202013

Find out how a creative agency used Unity to land an ad campaign for Nike and produce four heart-pumping video spots featuring animated, vid... Read more

Unity 2020.1 is now available

+1 July 23, 202059

Our first TECH stream release of the year is available as of today. Unity 2020.1 includes a wide range of features and improvements that mak... Read more

Bolt visual scripting is now included in all Unity plans

July 22, 202031

Please see our latest Visual Scripting Roadmap forum post for updated information. ------------ A short while ago, Unity announced the a... Read more

Evolve your Graphics with new demo projects and sessions from Unite Now

July 17, 20203

When it comes to graphics, you need to be able to push your visuals and have the control to be able to decide what matters to you most. That... Read more

Add deep links to your Unity mobile apps for better user experience

July 16, 20207

Adding deep links within your Unity project is a simple way to drive users directly to specific content in a mobile app – no navigation requ... Read more

10 ways to speed up your programming workflows in Unity with Visual Studio 2019

July 14, 202028

Visual Studio 2019 offers world-class debugging, and lots of new tools and customization options so that you can set up your coding environm... Read more

How A/B testing can help you optimize your mobile game

July 13, 20206

A/B testing takes away the guesswork from the process of improving games. In games, at any one time, countless variables have an impact o... Read more

Making of The Heretic: Digital Human tech package

July 10, 20206

Creating a realistic human is a complex technical challenge, as you need a huge amount of data to achieve a high level of visual fidelity.Wh... Read more

A better way to track events in your game

July 3, 20208

Widespread best practices for analytics don’t necessarily apply to gaming. Set your live games up for success with effective event tracking.... Read more

Exploring the Unity MARS Starter Templates

+1 July 2, 20205

Starter Templates are predesigned, customizable building blocks created to help AR developers save time in Unity MARS to deliver projects fa... Read more