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Unity iPhone App Store Submissions – Problem Solved

November 14, 200919

Recently some Unity customers who have been very anxious to get their game approved by Apple for listing in the app store have received a di... Read more

Blast From the Past pt. 3: A growing company

November 13, 20095

As most of Unity Technologies was present during Unite, we decided to get a new group photo taken for our website. In case you haven't seen... Read more

A free Unity?

October 29, 200940

Short answer: yes! Long answer: read on :) At the Unite 2009 conference we just announced that Unity Indie would be discontinued and t... Read more

2.6 Web Player Community Preview

September 30, 200914

Here we are again, putting the final touches on the latest and greatest release of Unity -- version 2.6. The team is already amazed at how m... Read more

GamesIndustry.biz interview with Nicholas Francis

September 23, 2009

GamesIndustry.biz's Phil Elliott talks to Unity CCO Nicholas Francis about iPhone development and the growth of Unity Technologies in this i... Read more

Rock, Paper, Shotgun interview with Nicholas Francis

September 8, 2009

Rock, Paper, Shotgun's Jim Rossingol recently did a great interview with our very own Nicholas Francis about the history of Unity and "makin... Read more

“Touch Phases” Example iPhone Project

September 5, 20096

I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and pl... Read more

Snow Leopard’s 64-bit Safari and Unity

August 25, 200933

Update: We have released Unity 2.6.1 on December 2nd this year, which includes an update to the Mac Unity Web Plugin, which is fully compati... Read more

Unity iPhone 1.5 Released!

August 25, 200910

Today is very exciting for us because we've just released a much anticipated update to our iPhone development platform -- Unity iPhone 1.5. ... Read more

Summer of Code: Progress of Detonator framework

August 24, 200911

This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... Read more

Summer of Code: Progress on External Lightmapping

August 24, 20098

This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... Read more

Presentations from Assembly 2009 demo party

August 20, 20094

We have a ton of people at Unity who have been or are involved in the demoscene. Assembly is one of the largest demoscene parties, and this ... Read more

Unity bailing out Blade3D customers

August 14, 200916

Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription servic... Read more