I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and pl... Read more
Update: We have released Unity 2.6.1 on December 2nd this year, which includes an update to the Mac Unity Web Plugin, which is fully compati... Read more
Today is very exciting for us because we've just released a much anticipated update to our iPhone development platform -- Unity iPhone 1.5.
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This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... Read more
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... Read more
We have a ton of people at Unity who have been or are involved in the demoscene. Assembly is one of the largest demoscene parties, and this ... Read more
Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription servic... Read more
You asked and we deliver.
While the FPS tutorial is version 1.x Unity content, it still has a little life left in it for getting you star... Read more
The demo team's first example iPhone project is now available for free at the App Store. The demo is entitled Penelope and—as previously men... Read more
The Demo Team is putting the finishing touches on the iPhone Standard Assets that will go out with the Unity iPhone 1.1. release. There are ... Read more
I learned programming on an Amiga 500. Some lowlevel stuff with copperlists, sine and cosine lookup tables and a line drawing algorithm to g... Read more
Just making characters in your game look around can bring them much more to life as well as express important information to the user. Here ... Read more
I'm happy to report that Unity 2.5.1 has finished baking in the oven and is now ready for download! As with all minor updates (anything 2.x)... Read more
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